Oxygen Not Included

Oxygen Not Included

74 ratings
Set Default Deconstruct Layer
   
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Mods: Tweaks, UI
Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
6.819 KB
14 Sep, 2019 @ 11:57am
18 Jul, 2021 @ 9:30am
8 Change Notes ( view )

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Set Default Deconstruct Layer

In 1 collection by Zonkeeh
Zonkeeh's Mods
18 items
Description
Adds functionality to set the default deconstruct layer filter!

Description
This is a simple mod that gives you the option to set a default filter layer that forces the filter layer on save load. It can also be set to force your filter on every click of the deconstruct tool.

Mod Version: 1.0.3.2
DLC Support:
Latest Tested Game Version: 471883



Valid options are as follows:
  • All
  • Power Wires
  • Liquid Pipes
  • Gas Pipes
  • Conveyor Rails
  • Buildings
  • Automation
  • Background Buildings

These values are the in game values and must be spelt correctly in the Config.json file, only one can be selected at a time. There is also a bool value (true/false) to force the default to always be applied.

Links & Issues
For information about my mods, their development and for reporting issues see my Github[github.com]. Currently I am not resolving bugs unless reported as an issue.

Other
Huge thanks, as ever, to the folks on the ONI Discord Server[discord.gg]. Hope you all enjoy!
14 Comments
Rogue 26 Dec, 2024 @ 6:39am 
quality tool, thanks man
schokyomomg 3 Mar, 2024 @ 3:44am 
please wireless power update
Jaggid Edje 13 Dec, 2023 @ 1:16am 
THANK YOU.
My biggest consistently repeated mistake in the game since I started playing it a few weeks ago is accidentally deconstructing pipes and wires when all I'm trying to do is redo walls or floors.
Asur 29 Jan, 2022 @ 7:29am 
Gone are the days where I was wondering why my pipes have weird missing spots and my dupes yellow watering everywhere, just to realise that I removed a building a few cycles back after the game crashed and turning of the filter when I restarted it.
Ithril 24 Aug, 2021 @ 9:39am 
Hi, How can I do my decontruct is order is always priority 9?
kam 18 Aug, 2020 @ 6:18am 
Addition to my previous comment:

I moved the mod up in the mod list from the bottom to the top before I reloaded my save game. The settings loaded correctly this time.

Seems like load order does have an impact.
kam 18 Aug, 2020 @ 6:10am 
I'm encountering glitchy behavior with this mod. I left the config untouched. The defaults are exactly what I want from the mod. Has been working fine for about a week.

1. Recently the mod hasn't been selecting "buildings" as the default on load of a save game anymore and

2. today it started applying it to my deconstruct commands while I was working with an active overlay. I wanted to deconstruct some automation (with shift+F2 active) but removed a couple of floors instead before I noticed that the filter settings were changed.

My save game is pretty advanced (cycle 1300, lots of contraptions on the map, CPU is working hard), maybe the settings don't get loaded properly when the save game grows big?

Does this game has a load order for mods and could changing it help with this issue?
NyxyN 25 Sep, 2019 @ 2:22am 
I love this but when I'm in say power or ventilation etc overlay id like for it to not apply but go back to auto selection by those areas otherwise this is a lifesaver
Arakus_ 24 Sep, 2019 @ 4:25pm 
I really need this functionality for the priorities i set for buildings/pipe etc. as well.
Zonkeeh  [author] 23 Sep, 2019 @ 1:09pm 
I can when I have time @ScorpioKing. Add a request on my GitHub [github.com] so I remember.