Don't Starve Together

Don't Starve Together

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Tess, The Dhampir Alchemist
   
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2.416 MB
15 Sep, 2019 @ 2:38pm
19 Sep, 2019 @ 10:31am
4 Change Notes ( view )

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Tess, The Dhampir Alchemist

Description
Tess - The Dhampir Alchemist

Tess is an alchemist from a far away land. She ran away from home to experience new and exciting adventures.

She will reference some of her other friends (which may or may not become DST characters) in her speech.
Friends: Beets, Hermey, Kash, Nephilim, Ras, Vulnes

Stats
Health* - 60
Hunger* - 60
Sanity - 120

Note*: Added configuration options to choose your health or hunger (60/100/150).

* Starts with a reinforced straw hat, a siphon and a vial of blood
* Crafts nine custom potions
* Crafts three different throwable bombs
* Is afraid of dying (more scared of monsters)
* Takes damage in the daylight
* Can see in the dark (toggleable option)
* Isn't very strong (lower damage)
* Has a small appetite (also drains slower)
* Has custom phrases


Sunlight Mechanics
* Tess takes damage in the sun during the day
* Wear a hat or hide under trees to reduce the damage taken
* Wearing a hat and hiding under trees will stop daylight damage
* Tess does not take damage during dusk, night or while it is raining
* Tess can see in the dark (This option can be turned off)

Fear Mechanics
* Tess is afraid of dying
* The lower Tess' health is, the more sanity she loses around monsters

Siphon
* Costs 1 stinger and two rocks
* Allows Tess to siphon blood, monster blood and sap
* Can only be used by Tess
* Blood can be siphoned from herself, other players, pigs or animals
* 50% chance the animals will attack you
* Monster blood can be siphoned from hounds, spiders and other monsters
* Sap can be siphoned from trees

Reinforced Straw hat
* Costs 10 cut grass, 2 rocks and one gold
* Lasts for 10 days

Health Potion
* Costs 1 vial of blood and 1 butterfly wings
* Heals 20 health
* Can spoil

Sanity Potion
* Costs 1 vial of blood and 1 green cap
* Heals 20 sanity
* Can spoil

Hunger Potion
* Costs 1 vial of blood and 1 morsel
* Heals 25 hunger
* Can spoil

Relaxative Potion
* Costs 1 vial of sap, 1 berries and 1 seeds
* Must be researched at a science machine
* Causes the person who eats this to lose hunger
* The person who eats this will produce poop
* When eaten by a player there is a 1% chance something special will happen
* Can be fed to pigs (Drops 1-4)
* When fed to pigs there is a 5% chance something special will happen

Light Potion
* Costs 1 vial of sap, 1 light bulb
* Must be researched at a science machine
* Causes the person who eats this to glow
* If a pig eats this their poop will glow

Adhesive Potion
* Costs 1 vial of sap, 1 charcoal
* Must be researched at a science machine
* Can be used to repair damaged tools

Attack Potion
* Costs 3 vial of monster blood and 6 eggs
* Must be researched at an alchemy machine
* Boosts the players damage by 50%
* Causes the player to lose hunger faster

Defense Potion
* Costs 3 vial of monster blood and 1 pumpkin
* Must be researched at an alchemy machine
* Gives the player 50% damage reduction
* Causes the player to lose hunger faster

Speed Potion
* Costs 3 vial of monster blood and 1 pepper
* Must be researched at an alchemy machine
* Gives the player 35% movement speed
* Causes the player to lose hunger faster

Bomb
* Costs 1 flint, 1 nitre and 1 charcoal
* Does 25 damage
* 5% chance that it will crit (increasing explosion radius and damage)

Fire Bomb
* Costs 1 flint, 1 nitre and 1 fireflies
* Must be researched at a science machine
* Does 50 damage
* Lights things on fire
* 5% chance that it will crit (increasing explosion radius and damage)

Electric Bomb
* Costs 1 flint, 1 nitre and 1 electrical doodad
* Must be researched at an alchemy machine
* Does 75 damage
* Causes lightning damage
* 5% chance that it will crit (increasing explosion radius and damage)


NOTE: More detailed information can be found in the Change Notes

Check out some of my other DST Mods
* Vincent - The Inquisitor
* Zane - The Ice Mage
* Mumen Rider
Popular Discussions View All (1)
4
25 Mar, 2023 @ 4:01pm
Bugs?
Admorant
10 Comments
Squilliam Fancyson's right nut 21 Sep, 2020 @ 4:35am 
how the hell do you create such good mods i love them all zane is my favorite
Dęąth Viper 2 Apr, 2020 @ 3:53pm 
all I saw was a pig running around shitting then died.... INSTANT SUB.
Overgrowth 19 Sep, 2019 @ 7:10pm 
I don't think the hunger and health need adjusted. The base stats help to offset some of the other strong mechanics that she has.
Admorant  [author] 19 Sep, 2019 @ 10:39am 
Thanks for the suggestion staryoshi06. I added configuration options that will allow the player to choose how much health or hunger they want. Currently each has 3 options (60/100/150), but I may adjust the medium and higher levels in the future.
staryoshi06 19 Sep, 2019 @ 5:26am 
that health and hunger seems a little low. At the very least I think she should have 100 hunger and 75 health.
Zeitgeist 18 Sep, 2019 @ 3:11pm 
holy shit thank you so much !!, thumbs up
Admorant  [author] 18 Sep, 2019 @ 2:36pm 
Added the configuration options to turn off potion hunger sound, all characters can use Tess' tools and various options to allow others to craft Tess' items.
Admorant  [author] 17 Sep, 2019 @ 5:32am 
Thanks Zeitpriester. I'll see if I can add some of your suggestions as configuration options. If you were hopping to use the potions as decorations, I believe you should be able to do so with the current version. Right now they go stale and then spoil, causing the potions to be less effective but never turn to rot.
Zeitgeist 16 Sep, 2019 @ 3:16pm 
also i suggest maybe cancel the sound of losing hunger in the hunger meter after u take the potions? its kinda annoying and giving me anxiety of hearing the sound of the meter every sec for a whole minute.
Zeitgeist 16 Sep, 2019 @ 7:37am 
I love it , could it be possible u make a config that everybody can craft it and the potion cant be spoil ? ( for decoration purposes )