Don't Starve Together

Don't Starve Together

Tess, The Dhampir Alchemist
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Update: 19 Sep, 2019 @ 10:31am

Update 1.0.3

Added Configuration Options
+ Option to choose Tess' Health
- Low: 60 Health
- Medium: 100 Health
- High: 150 Health

+ Option to choose Tess' Hunger
- Low: 60 Hunger
- Medium: 100 Hunger
- High: 150 Hunger

Update: 17 Sep, 2019 @ 8:25pm

Update 1.0.2

Added Configuration Options
+ Option to turn off potion hunger drain sound
+ Option to allow others to use Tess' syringe
+ Option to allow others to craft Tess' hat
+ Option to allow others to craft Tess' bombs
+ Option to allow others to craft Tess' syringe and potions

Note: While others can use Tess' syringe, they aren't as efficient at it. Other players use more of the item's durability and take more health while using the syringe. While trying to extract from animals they will always anger them.

Update: 15 Sep, 2019 @ 4:14pm

Update: 15 Sep, 2019 @ 2:38pm

Update 1.0.0

Sunlight Mechanics
* Tess takes damage from the sun
* During the day while not wearing a hat, under the cover of a tree or while raining she gets the sunlight damage debuff
* If she is wearing a hat or under a tree she will get the minor sunlight damage debuff
* If she is wearing a hat and under a tree she will not have either debuff
* She will not take damage from the sun in the rain
Sunlight Damage Debuff
* Tess loses 1 HP every 2 seconds
Minor Sunlight Damage Debuff
* Tess loses 1 HP every 10 seconds


Fear Mechanics
* While Tess is low on health she is more afraid of monsters
HP <= 10
x3 sanity drain
HP <= 20
x2 sanity drain
HP <= 30
x1.75 sanity drain
HP <= 40
x1.5 sanity drain
HP <= 50
x1.2 sanity drain
HP <= 55
x1.1 sanity drain
HP >55
x1 sanity drain

Siphon
* Costs 1 stinger and 2 rocks
* Tess can siphon from entities with any of the following tags: player, monster, pig, animal and trees
* The distance squared to Tess' target must be < 3 in order to siphon
* Doing so will use 5% of the syringe's durability
* Siphoning an entity with health will cause it to lose 10-12 HP
* Siphoning an entity with the animal or pig tag will cause them to attack at a 50% chance
* Siphoning an entity with the tree will reduce it's growth stage by 1

Tess' Straw Hat
* Costs 10 cut grass, 2 rocks and 1 gold nugget
* Lasts 10 days while worn
* Adds small waterproofness
* Adds small insulation from the heat
* Can be sewn to increase life spand
* Adds the goggles effect

Health Potion
* Costs 1 vial of blood and one butterfly wings
* Fresh
- Health: 20
- Sanity: 1
- Hunger: 1
* Stale
- Health: 20
- Sanity: 0
- Hunger: 0
* Spoiled
- Health: 20
- Sanity: -10
- Hunger: -10

Sanity Potion
* Costs 1 vial of blood and one green cap
* Fresh
- Health: 1
- Sanity: 20
- Hunger: 1
* Stale
- Health: 0
- Sanity: 20
- Hunger: 0
* Spoiled
- Health: -10
- Sanity: 20
- Hunger: -10

Hunger Potion
* Costs 1 vial of blood and one morsel
* Fresh
- Health: 1
- Sanity: 1
- Hunger: 25
* Stale
- Health: 0
- Sanity: 0
- Hunger: 25
* Spoiled
- Health: -10
- Sanity: -10
- Hunger: 25

Relaxative Potion
* Costs 1 vial of sap, 1 berries and 1 seeds
* Fresh
- Health: 0
- Sanity: 0
- Hunger: 5
* Stale
- Health: 0
- Sanity: 0
- Hunger: 0
* Spoiled
- Health: 0
- Sanity: -5
- Hunger: -5
*Player Eats Relaxative
- If hunger is >= 15 the player will poop
- There is a 1% chance the player will instead poop gold nuggets
- Number of poop = floor(currentHunger-10)/10
- If hunger is < 15 Player will say they don't feel so good
- Then player will lose 2 health, 2 sanity and 2 hunger
*Pig Eats Relaxative
- 35% chance the pig poops 1 time
- 30% chance the pig poops 2 times
- 20% chance the pig poops 3 times
- 10% chance the pig poops 4 times
- 5% chance the pig poops 10 times and then dies

Light Potion
* Costs 1 vial of sap and 1 light bulb
* Fresh
- Health: 0
- Sanity: 0
- Hunger: 5
* Stale
- Health: 0
- Sanity: 0
- Hunger: 0
* Spoiled
- Health: 0
- Sanity: -5
- Hunger: -5
* The potion itself will have a small light effect is placed on the ground
* If the eater has the ability to create light
- Create a light that lasts 90 seconds
- Light color is RGB(255,254,151)
- If you consume another light potion while under the effects of a light potion it will reset the timer to 90s
* If the eater does NOT have the ability to create light
- The eater will poop
- The poop will have a light effect that lasts 100 seconds

Adhesive Potion
* Costs 1 vial of sap and 1 charcoal
* Fresh
- Health: -5
- Sanity: -10
- Hunger: 5
* Stale
- Health: -5
- Sanity: -15
- Hunger: 0
* Spoiled
- Health: -5
- Sanity: -20
- Hunger: -5
* Will repair damaged tools
* Damage repair amount will range from 10%-12%
* Custom phrases based on the end result


TODO:
* Finish more detailed information on remaining potions and bombs