Stellaris

Stellaris

評價次數不足
Machine-Forge and Hive Bioforge Worlds
   
獎勵
加入最愛
已加入最愛
移除最愛
檔案大小
發佈於
更新時間
17.232 MB
2019 年 9 月 16 日 下午 1:52
2020 年 4 月 6 日 下午 12:03
6 項更新註記 (檢視)
您需要 DLC 才能使用此物品。

訂閱以下載
Machine-Forge and Hive Bioforge Worlds

描述
This mod allows the decision to create Machine-Forge and Hive Bioforge Worlds through their corresponding Ascension Perks. These worlds are basically the machine and hive versions of the Ecumenopolis.

The costs, times, requirements and benefits are the same as those of the Ecumenopolis. To try to maintain a little balance I have forced that to have access to their corresponding ascension perks you first have to take the Machine Worlds and Hive Worlds ascension perks respectively. It is also necessary to have terraformed the planet in Machine World and Hive World to have access to the decision that allows you to transform it into a Forge World.

This mod is based on Planetary Diversity - More Arcologies . But unlike that mod, I have preferred to keep these worlds as close as possible to the Ecumenopolis to try to be as balanced as possible. This mod is completely incompatible with Planetary Diversity.

On the other hand, I have also decided to improve the Gaia Worlds by removing the limit for Agriculture Districts and creating a new designation called Agri-Gaia World that increases Farmers Output by 30% instead of 20% of the vanilla game. In this way non-gestalt empires get a small buff.

This mod is compatible with my other mod, Machine World for Synthetics . This mod allows synthetic empires to access the Machine Worlds ascension perk.

If you want to use Machine World for Synthetics but with Planetary Diversity - More Arcologies, then use the following version: Machine World for Synthetics + Planetary Diversity .

Version 2.6


Other mods

Synthetic Ascension Path Mod

Armageddon bombardment for all non-pacifists

Cap Grow Assembly Buildings
8 則留言
Palillo  [作者] 2020 年 6 月 12 日 上午 5:14 
Sorry, but I haven't played in almost 2 months and I don't have the time right now. But whoever wants is free to take the files and modify them to adapt them to the current version and publish it.
cactuspete13 2020 年 6 月 10 日 上午 6:55 
I'm also seeing the crash that rotrules1234 pointed out. Can't wait for a fix so we can use this
Rotrules 2020 年 6 月 4 日 下午 12:02 
I think your mod crashes the game. Here's the possible cause:

Unhandled exception C0000094 (EXCEPTION_INT_DIVIDE_BY_ZERO) at address 0x00007FF6781C5D45

Such crash doesn't happen if I turn off the mod.
Pilgerstein👌 2020 年 5 月 19 日 上午 10:05 
Can you create a mod where non-gestalt empires are able to create planets like "machine worlds" or "hive worlds" ?
Palillo  [作者] 2020 年 1 月 19 日 下午 12:26 
I am not sure and right now I am not playing the game. In any case, I will make a general update of all my mods to improve them and upload new ones when version 2.6 is released.
Gerion 2020 年 1 月 18 日 上午 8:26 
does this mod have decision "Restore Ecumenopolis" on Relic worlds?
Palillo  [作者] 2019 年 9 月 22 日 下午 2:09 
I just checked, it works fine. It must be a conflict with other mods. Try turning off everyone else or use this mod manager to see where the conflict is - https://github.com/WojciechKrysiak/SCModManager
Obsidyan 2019 年 9 月 22 日 上午 4:10 
I can't build the arcologies district on the machine-forge world. Only the default ones (minerals, energy, food). I have no other mod changing the planet districts.