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i have found 1 bug for sure and 1 possible bug but the possible bug is related to another mod the first bug is that i don't lose any reputation when these weapons hit which doesn't effect usability but i figured i should mention it
the second bug is to do with these and the bubble shield mod ether the heavy plasma launcher or the burst plasma launcher pass right through the bubble shield
i use both Cython's shield mod and the bubble shield mod on the same ship i use Cython's for landing mishaps and the bubble shield for my main shields and i was testing these against some MES ships with the shields and modded weapons mods for it and noticed these passing through the bubble shield at first i thought it was just a visual bug because i have seen that with gats before but then i start losing turrets and check and the bubble shields are at 100% but Cython's are drained BTW these work great with Cython's shield mod
2023-02-23 02:22:00.212 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
2023-02-23 02:22:01.255 - Thread: 1 -> MOD_ERROR: DHI weaponry (balanced energy weapons for vanilla enhancement)
2023-02-23 02:22:01.255 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1867070993\Data\Audio.sbc
2023-02-23 02:22:01.255 - Thread: 1 -> 3D sound 'DiscoveryPhaserPulseFire', 'C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1867070993\audio\Firstofficered\DiscoveryPhaserDTurretPulse.xwm' must be in mono, got 2 channels
2023-02-23 02:22:01.887 - Thread: 1 -> MyAudio.LoadData - END