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The issue persists for me (I unsubscribed from the mod and the notifications on my colony are still coming in). I will see if going to a save before the issue started (yay auto saves) purges it.
If I could share a picture, I would.
Either way, I was playing my game normally, when suddenly I was inundated with over 500 "Raid Imminent (3h)" notifications. They were popping up so much that I physically couldn't clear them.
And no, that's not a joke on the amount.
its possable its an interaction issue with Vanilla Storytellers Expanded, SaveOurShip2
ONLY time this mod has an error, is when it's a non-story teller quest being triggered, so things like Dungeons or Caravan Adventures, that have set values and are NOT part of "random quests", could cause those mods to not work correctly.
Never recalled this issue with 1.3... I do have a 500 mod list (stable-ish), but this mod activated within, I was able to replicate issue.