Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

211 ratings
Additional Units Mod - Rome (AUM-ROM) 2.6 - Vanilla version
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Units
File Size
Posted
Updated
12.382 MB
18 Oct, 2013 @ 4:17pm
26 Aug, 2018 @ 2:20pm
14 Change Notes ( view )

Subscribe to download
Additional Units Mod - Rome (AUM-ROM) 2.6 - Vanilla version

Description
AUM-ROM Vanilla version





Here is the link to my AUM-ROM Vanilla thread on Total War Center with all important information, the complete changelog and all credits:

AUM-ROM Vanilla thread[www.twcenter.net]

If you play with the mods of RADIOUS, then please choose the other download on the Steam Workshop.


!!! It is mandatory to use the new patch with the AUM-ROM Vanilla version !!!

If you use the AUM-ROM Vanilla version without any big gameplay changing or overhauls mods, then the old save games of your campaigns should work with the new patch.

If you started already a new campagin with the new patch, then you can also activate AUM-ROM Vanilla version in your existing campaign.

AUM-ROM works if you bought the DLCs or if you didn't bought the DLCs.


Custom units 10

Auxiliary Roman Slingers
Sagitarii (Roman Archers)
Antesignani (Romans)
Helvetii Oathsworn Spearbrothers
Helvetii Solduros
Helvetii Longbow Hunters
Celtic Axe Warriors
Celtic Long Axe Warriors
Germanic Axe Warriors
Germanic Long Axe Warriors

- 7 custom textures from DRAMABELLI are included

- the important Rome 2 Custom Battle Crash Fix by RYAN is included

Vanilla changes

Unlocked vanilla units

- added these Roman vanilla units to these campaigns:

Grand Campaign / Caesar in Gaul / Hannibal at the Gates / Imperator Augustus

Auxiliary Infantry
Auxiliary Cavalry

- added all 75 Roman Auxiliary units to the custom battle screen

- added all Roman ships to the custom battle screen

- added these Steppe vanilla units to the custom battle screen and the campaign:

Steppe Archers
Steppe Spear Warriors
Steppe Tribesmen
Steppe Young Axes

The Royal Scyths, Roxolani and Massagetae can recruit them in the custom battle screen and the campaign.

You need the "Nomadic Tribes" DLC that you can play these factions.

Vanilla mercenaries recruitment chances

The chances with which the vanilla mercenaries will be available for recruitment in the provinces has been increased.

Fame levels changes

Increased the limits related of the fame levels of all factions in the main and DLC campaigns.

The limits have been increased and you can now recruit more armies, fleets and agents (champions, dignitary, spies). You can also assign more edicts to the provinces. The speed and experience which you need to level up hasn't been changed.

Recommendations

Create a backup of your save games before using unit packs. If you install an unit pack and then play a campaign, the IDs of the custom units stay in the save game. If you remove later an unit pack in your ongoing campaign, then the save game can't be loaded correctly if there are recruited custom units in the armies from you or the AI.

C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Rome2\save_games

Unit Pack Compatibility Languages Project - Rome (UPC-ROM)

The names of the units appear automatically if you play the English version. You can switch your language in the Steam options of Rome 2.

All other languages need the related language file here:

Unit Pack Compatibility Languages Project - Rome 2 (UPC-ROM)[www.twcenter.net]

Credits

Huge thanks to all contributors and the complete credits are listed on my Total War Center thread.

AUM-ROM vanilla thread[www.twcenter.net]

Enjoy AUM-ROM
Swiss Halberdier


Link to my Steam Workshop Contributions

Links to my threads on Total War Center

Additional Units Mod - Empire (AUM-EMP)[www.twcenter.net]
Additional Units Mod - Napoleon (AUM-NAP)[www.twcenter.net]
Additional Units Mod - Shogun (AUM-SHO)[www.twcenter.net]
Additional Units Mod - Rome (AUM-ROM) - vanilla version[www.twcenter.net]
Additional Units Mod - Rome (AUM-ROM) - Radious version[www.twcenter.net]
Additional Units Mod - Attila (AUM-ATT) - vanilla version[www.twcenter.net]
Additional Units Mod - Attila (AUM-ATT) - Radious version[www.twcenter.net]
Attila Custom Battle Crash Fix[www.twcenter.net]
Attila Romani Units Pack - vanilla version[www.twcenter.net]
Thrones of Britannia - Unit Recruitment Strength[www.twcenter.net]
Thrones of Britannia - Aguirre and Swiss Unit Project[www.twcenter.net]
Unit Pack Compatibility Languages Project - Empire (UPC-EMP)[www.twcenter.net]
Unit Pack Compatibility Languages Project - Napoleon (UPC-NAP)[www.twcenter.net]
Unit Pack Compatibility Languages Project - Shogun (UPC-SHO)[www.twcenter.net]
Unit Pack Compatibility Languages Project - Rome (UPC-ROM)[www.twcenter.net]
Unit Pack Compatibility Languages Project - Attila (UPC-ATT)[www.twcenter.net]
Unit Pack Compatibility Languages Project - Thrones of Britannia (UPC-TOB)[www.twcenter.net]
173 Comments
Eteor 28 Mar, 2024 @ 9:06am 
Why game show this mod as outdated?
Swiss Halberdier  [author] 3 Mar, 2022 @ 9:57pm 
@DeadAngels
Nein die Radious Mods gibt es nur als komplette Version. Die Einheiten-Packs sind dort direkt integriert.
DeadAngels|死亡天使 26 Feb, 2022 @ 8:21am 
Hallo @Swiss Halberdier gibt es die Radious Version 1 -4 auch als eine Mod wo einfach nur die Einheiten drinne sind?
Human72 10 Feb, 2021 @ 10:02am 
@Swiss Halberdier

alright then though you can put in the discriptions of your mods that use custom units the bit that if you run manpower mods for unit sizes you need the PDF program to edit the lot. minor thing but helps.
Swiss Halberdier  [author] 10 Feb, 2021 @ 9:18am 
@Human72
Yes that's correct that game changing mods which double/triple the amount of soldiers do not affect any custom units.

These mods do change the normal vanilla units as they change the related vanilla database table of the game.
Human72 5 Feb, 2021 @ 8:56pm 
@Swiss Halberdier

indeed and I do though the custom units added in there for this pack is not affected by the triple manpower mod i usually run with my campagins so that one i will need the PDF program to up there numbers to fight on par with the javiliners and other ranged troop already in the game.
Swiss Halberdier  [author] 5 Feb, 2021 @ 2:44am 
@Human72
Great to read and have fun.
Human72 29 Jan, 2021 @ 9:33pm 
@swiss Halberdier

alright then i checked myself and the mod does work as intended.
Swiss Halberdier  [author] 29 Jan, 2021 @ 3:53am 
@Human72
Yes this is normal that it shows outdated as the Mod Launcher from CA has updated. The mod still works.
Human72 26 Jan, 2021 @ 9:49pm 
question? since in the mod list shows that it is outdated? is it still good? or does it need to be updated?