Stellaris

Stellaris

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Air Superiority Strike Craft Overhaul
   
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25 Sep, 2019 @ 10:18pm
21 Jan, 2024 @ 7:15am
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Air Superiority Strike Craft Overhaul

Description
Lets face it Strike craft suck, even with the other Strike craft mods, they are nothing but annoying flies, this mod seeks to change that to make it something worth specializing in.

Increases Strike craft Tiers to 5

Strike craft Types:
1.interceptors: They escort the fleet and prioritize enemy missiles and strike Craft
2.Fighters: They will Fight ontop of enemy fleets and try to destroy enemy missiles and strike craft before changing Targets to ships
3.Light Bombers: pierces shield but no bonuses to damage
3.Bomber: Light bombers big brother, slower more armoured but deals more damage, pierces shield but no bonuses to damage
4.Heavy Bombers: an armour breaker, Slow heavily Armoured. and packs a serious punch. effective against Armour and ineffective against Shields.
5.Ion Bombers: an shield breaker, same stats as a heavy bomber, but is weak against hull and armour.

Building:
starting technology
maintenance = 1
jobs = 2
pilot recruitment = 1 per job
job cost = 1 EC per month

Future Plans:
1. Add a building that creates a strategic resource call "Pilots" that will needed to build strikecraft (done)
2. Add a rank system to the fighter squadron. that will drastically increase their perfromance but will be hard to build(more SR's)
3.Create a branching path Tech tree, split into companies that will unlock different strike craft for each company with varying stats (high speed and damage but low survivablity, Stuff like that)

Overided files:
00_strike_craft (not currently implemented)

Current bugs:
Popular Discussions View All (2)
2
1 Oct, 2019 @ 7:43pm
PINNED: Suggestions
GENOBEESRAGE
0
25 Sep, 2019 @ 10:47pm
PINNED: Bugs
GENOBEESRAGE
36 Comments
GENOBEESRAGE  [author] 15 Jan, 2022 @ 1:33am 
should be. im not very sure how well it will work/be balanced though
El Gran Ortiz 14 Jan, 2022 @ 3:04pm 
is it compatible with 3.2?
GENOBEESRAGE  [author] 15 Aug, 2021 @ 1:42am 
its alright i updated it anyway
HMS-Shadow 15 Aug, 2021 @ 1:21am 
Thanks a lot, sorry for very late response
GENOBEESRAGE  [author] 2 Jul, 2020 @ 6:04am 
its still works, its only not updated cause my file is a mess currently, and no DLC required.
HMS-Shadow 28 Jun, 2020 @ 5:51am 
Will the mod be updated in the future, so i can use it for every game version and do i need a dlc for optimal use
GENOBEESRAGE  [author] 30 Jan, 2020 @ 7:35am 
im gonna rework it again. removing pilot cost from normal strike craft, but will be required for "hero strikecraft". also buildable strike craft with a little twist next update.
GENOBEESRAGE  [author] 14 Jan, 2020 @ 7:23pm 
and i forgot AI is stupid.
GENOBEESRAGE  [author] 14 Jan, 2020 @ 5:39pm 
they should. ill check.
Blackthorn 14 Jan, 2020 @ 8:13am 
Will the AI also make the pilot resource and use the new strikecraft?