RimWorld

RimWorld

101 ratings
More Pause Events
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.082 MB
28 Sep, 2019 @ 3:16am
13 Jul @ 3:55pm
20 Change Notes ( view )

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More Pause Events

Description
Allows users to pause the game on certain mental breaks, like a colonist giving up.


What events are currently supported?
  • Murderous rage
  • Slaughterer
  • Predator
  • Catatonia
  • Fire starting spree
  • Food binge
  • Insulting spree
  • Sadistic rage
  • Corpse obsession
  • Berserk
  • Give up
  • Confusion
  • Social fights
  • Transport pod crashes (deprecated on 1.3+)
  • Maddened animals
  • Idle pawns


Save game compatible.
Found an issue? Submit an issue report[github.com]
Wanna translate the mod? Submit a pull request[github.com]
Popular Discussions View All (1)
10
7 Apr @ 1:26pm
PINNED: Feature Requests
randoo
44 Comments
VitaKaninen 14 hours ago 
Great, Thanks!
randoo  [author] 14 hours ago 
A 1.6 version should be released later today.
TheOneTrueDemoknight 22 hours ago 
This mod does not work with 1.6
thorman123456789 4 Jul @ 12:41pm 
1.6 please?
Mabs 9 May @ 4:47am 
Oops I should have read this thread a bit before posting. Sorry.
Mabs 9 May @ 4:46am 
Testing this on my laptop with a weird resolution (1366x768) and it seems I can't access all of the options. Last option available to me is "pause when a colonist starts a social fight" and its X seems slightly cut off at the bottom. I can't scroll down or navigate with arrow keys.

Downloaded this specifically for the transport pod crash option and I can't see it so hopefully it's on by default.

Thanks.
VitaKaninen 20 Nov, 2024 @ 8:18pm 
The setting to pause when a colonist goes berserk also applies to hostiles. Every time I cast the berserk psycast, the game pauses, but I only want it to pause for my own colonists.
thorman123456789 12 Apr, 2024 @ 6:27pm 
1.5?
Crunch 17 Oct, 2023 @ 5:11pm 
we have the same profile pic :D
randoo  [author] 13 Jun, 2023 @ 3:16pm 
Transport pod crashes were removed since they were moved to the quest system, and I didn't quite understand where I'd need to patch to keep the feature.

As for the settings menu, there isn't anymore events past "social fights".