Total War: WARHAMMER II

Total War: WARHAMMER II

642 ratings
Regional Visibility (Allow the player to have visibility over his own regions)
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Tags: mod, Campaign
File Size
Posted
Updated
217.285 KB
30 Sep, 2019 @ 6:46am
12 Dec, 2019 @ 8:45am
3 Change Notes ( view )

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Regional Visibility (Allow the player to have visibility over his own regions)

Description
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.

Simple script that should restore visibility over his own regions for the player.

It is savegame compatible, but it will only start working after you end your turn the first time.
Currently only for single player.

Thanks to Minos for idea and overall direction pointing.

--If you have any mod ideas for WH2 you can let me know in the comments and I can see wether its doable/have time for it, I enjoy modding and solving stuff--
105 Comments
V 3 Jul, 2023 @ 6:39am 
Villas 28 Apr, 2021 @ 2:36pm 
I can confirm this mod is broken. It's causing issues with the Vampire Counts as well. Isabella and Vlad are not being unlocked after turn 1.

A shame really. I hope someone manage to fix this mod and update it for the latest patch one day.
Kil'jaeden 23 Jan, 2021 @ 7:50pm 
I hope somebody grabs this mod and updates it.
Kurmudge 5 Jan, 2021 @ 1:17pm 
Yes, as stated this mod is no longer supported, and as of recent DLC will break surprising array of things. As Lizardmen, the Rite of Awakening will not unlock. Also (possibly due to conflicts with other mods) the Chaos invasion was not triggering for me. (It is also now incompatible with "Recruit Defeated Legendary Lords," if you have that mod and have noticed it's stopped functioning). *All* of these problems were fixed by de-activating Regional Visibility.
Concernedplum 15 Dec, 2020 @ 10:57am 
Prevents certain Laboratory features from working as well. Do not use with DLC
Red-_-Monkey 10 Dec, 2020 @ 6:01am 
This mod prevents the Elector Count dilemma from working at the beginning of the Empire's turn.
Glave 5 Dec, 2020 @ 12:43pm 
Prevents the Forge of Daith from working.
Araldur 21 Sep, 2020 @ 11:40am 
Thanks for all your job¡
Saludos
Anyndel  [author] 21 Sep, 2020 @ 8:42am 
-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.
Araldur 20 Aug, 2020 @ 11:58am 
doesnt work in MPs
can you redone?