Total War: WARHAMMER II

Total War: WARHAMMER II

285 ratings
Dismounted Blood Knights
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Tags: mod, Units
File Size
Posted
Updated
1.270 MB
5 Oct, 2019 @ 11:42am
30 Dec, 2019 @ 2:26pm
7 Change Notes ( view )

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Dismounted Blood Knights

Description
Hello boys and girls, if you are like me in bewilderment as to why this mod did not exist already, look no further.

What This Mod Does

Simple mod I made in an hour that adds 2 new units to vampire factions.

As you guessed they are dismounted blood knights.

One is great weapons with a new custom model 2 handed vampire sword, so they arent wielding a funny coloured bretonnia knight sword or an ancient relic looking thing. A sword fit for a vampire to wield.

Second is sword and shield unit, using in game assets since they are already spot on for blood dragons.

lastly I reduced the number of units per unit down to represent the small number of vamps there are but buffed stats to balance that a bit better. depending on graphics setting will vary the size but on ultra will be 80 units

  • Increased speed of units to 34 as suggested by Geraldo Nvidia, to signify the speed that the Vampires have in lore.

  • Increased cost of units to 1100 and 1050 as suggested by MarcusModulus

  • Added Hunger ability to units as suggested in comments.


Recruitment
Both are available from the vampire buildings tier 1 and 2

For questions on my mods you can find me here
https://discord.gg/hhJpgbH
148 Comments
Adan 25 Nov, 2022 @ 11:18am 
Huge Fan, looking forward to a wh3 port oh great one!
Scorpion_King 28 Sep, 2022 @ 10:48am 
I agree with Plague Destroyer. I would really like to see a version of this for WHIII.
Wandering 17 Sep, 2022 @ 3:30am 
Hello! ) I really like your mod, please update it for the 3rd part
ancianito 24 Aug, 2022 @ 10:48pm 
port this to wh3
Archdeacon Monseigneur 26 Jan, 2022 @ 10:23am 
any chance for an SFO submod of this one?
Shiramune 16 Nov, 2021 @ 12:34pm 
impossible to download ... (Manifesto unavailable)
Codes300 8 Sep, 2021 @ 8:58pm 
update please
Redbaron998 4 Aug, 2021 @ 12:25pm 
The hunger is not working, can you please add it? Without it the unit is to small to be worth it
Kungen 7 May, 2021 @ 12:49pm 
And is it possible to have them affected by the Bloodknight(or the graveguards as they now are infantry) skills/traits from the Lord.
Kungen 7 May, 2021 @ 12:46pm 
Has/is "The Hunger" added? As a previous comment said dosen't show when you mouse over the icon of the unit next to the build they are built/required at/to have. I opened the .pack file (just with a notepand and searched for wh2_dlc11_unit_passive_the_hunger but couldn't find it either).