Divinity: Original Sin 2

Divinity: Original Sin 2

57 ratings
Torch mod (DE)
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
2.738 MB
11 Oct, 2019 @ 5:11pm
2 Mar, 2021 @ 11:57am
5 Change Notes ( view )

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Torch mod (DE)

In 1 collection by Luxen
Luxen GM
36 items
Description
A simple mod that makes you able to craft and use torches as light source. You can throw the torch on a surface to ignite it. There's also a spell to light staves for mages.

Crafting recipes :
- Short stick + Cloth scraps + Oil = Torch
- Long branch + Cloth scraps + Oil = Torch

The spell Light Staff require 1 Pyrokinetic but do not use any memory slot.
26 Comments
Seven 20 Jan @ 11:48am 
Confirmed, for those wondering about it. The mod, unfortunately, only works with a new game.
Seven 14 Jan @ 8:25am 
I don´t think this work with existing saves. I activated the mod mid Fort Joy and never saw the skillbook, I am in Driftwood now and Ovis doesn´t sell the skillbook.

I also tried to craft the torch myself and it didn´t work.

This mod is an excellent idea. Nowadays I play the Pyramid of Shadows as post end game, but that mod has the annoying mechanic of day and night time, and when it´s night it´s completely dark.

Are you sure it works on existing saves? I hope you can help me. Thanks in advance.
Tarruvi 18 May, 2022 @ 11:41am 
I saw this mod and kinda passed it up thinking I'd never need it. But, that changed when I added Sims' Day and Night mod. The lighting makes some places a bit dark. And, this helps a ton when traveling in the dark.
Luxen  [author] 26 Apr, 2021 @ 1:43am 
This issue is called desync and it's not on the mod side. Check correctly if you have the same mods versions than the host you're playing with.
brtaboa7 25 Apr, 2021 @ 4:24pm 
I'm having a glitch where having this mod switches around my player's abilities and changes the type of their equipment( eg: broadsword classified as a shield. Giving Shocking touch shows up as gag order on the player's side.)
Puffus 1 Apr, 2020 @ 5:14am 
Good-well mod, yes-yes
tc65us 11 Feb, 2020 @ 12:41am 
If you could make the staff light a toggle that would be great.
tc65us 9 Feb, 2020 @ 4:07am 
Can you make a version where the staff light lasts longer. About 100 turns.
Michlo 30 Jan, 2020 @ 5:49pm 
Luxen, I finally got it! Thank you, this is a big help. I did manage to craft the torch earlier but that didn't work for me, perhaps because I'm using the Redress mod to retain the trident look on my staff.

Cheers. :)
Luxen  [author] 30 Jan, 2020 @ 3:23am 
Yes, but make sure that merchants resupply before.