Kenshi
1,419 ratings
Game Starts +
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4.511 MB
14 Oct, 2019 @ 6:05pm
5 May, 2023 @ 3:56am
12 Change Notes ( view )

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Game Starts +

In 2 collections by Fleshly Delight
Big Tyrone's Bizarre Adventure
53 items
FleshlyDelight's Kenshi Mods
5 items
Description
Description

This mod, quite simply, adds a bunch of new game starts to choose from that I personally used and then turned into this mod for release. Some are easier than others. There isn't much to exactly explain here; it does exactly what it sounds like: adds new game starts.

Obviously, an import is not required since it's all game starts.

Game Starts

The game starts are as followed:
  1. Cyborg
  2. Martial Artist
  3. Newbie Tech Hunter
  4. Dust Bandit
  5. Swamper
  6. Anti-Slaver
  7. Crab Raider
  8. Foglands Survivor
  9. Exiled Shek
  10. Flotsam Ninja
  11. The Nomads
  12. Holy Paladin
  13. Wanted Swordsman
  14. Rebooted Skeleton
  15. Two Best Friends
  16. The Boy and his Bat
  17. Ex-Leviathan Slayer

Don't forget to rate up if you do enjoy the mod, it's much appreciated.
Also, please let me know if any strange things occur during character creation on a new game.
Popular Discussions View All (1)
6
30 Apr @ 1:42pm
Game Starts Explained
Fleshly Delight
140 Comments
Ω 3 Aug @ 1:58am 
How can I play "Rebooted Skeleton" with a modded Skeleton? Most other starts let me play them just fine, but the Skeleton-only starts lock me into the 3 vanilla ones.
GzDaGhost 6 Jun @ 3:49am 
my game crashes when I make a new start
Daichin 23 May @ 7:36am 
Hello, the author. I think your work really deserves respect. I would like to make a remake of this mod, greatly improving the starts in the game. Can I do this? I will give you credit.
Fallenangel 22 May @ 3:20pm 
Hi? have a strange problem. Dusk king is muted, cannot talk with him.
Master Keef 19 Apr @ 1:50am 
loved the Divine Cybermancy reference
Fleshly Delight  [author] 29 Mar @ 4:31pm 
@Burrito133
Not that I've made; I don't speak the language.
You might be able to search around for it, but I personally haven't made a separate mod for it.

Honestly, I might start leaving links to specific translations of my mods in the description for people to find easier.
Burrito133 29 Mar @ 6:27am 
does this mod have a russian language?
x_Marauder_x 2 Feb @ 5:01am 
@Fleshly Delight Thanks for the answer, I'll check that, and nice weekend! :)
Fleshly Delight  [author] 1 Feb @ 8:42pm 
@x_Marauder_x
I'm not sure what you mean by "confusion" as a start, given that's not something I made in this mod, but if "confusion" is another mod, you can edit that one in the FCS to change the specific character they used in the start and give it a dialogue pack you want from the many options in the menus.

If memory serves, should you want to change any mods you've downloaded, you'll have to copy the workshop folder you downloaded and then move that to some specific folder, I can't remember off the top of my head, but I think it's steamapps\common\kenshi\mods.
Then you rename the folder to the same numbers as the mod (I think my mod is either 1889863101 or 1738460300, but I can't speak for the "confusion" mod thing), from there you should have two versions of the mod—1 from the workshop and 1 local—and can now just open up the FCS and edit what you want on the local file.

Turn on the local mod, but turn off the workshop in your load order.
x_Marauder_x 1 Feb @ 5:38pm 
Hi!, this mod is awesome, but can you please modify the start called "confusion" (is a randomizer) and let the main character the ability to speak?

Because I can't find the stuff to change that.