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Nah you're fine dude, I don't think any author is obligated to keep their mods updated.
These comments help me so I figured its useful to leave here.
Personally, I’d prefer +1% Habitability and +1% direct Happiness (to all biological POPs, including Lithoids), if that is possible, because some play styles won’t benefit from the Habitability, but more Happiness is almost always useful. Or even just +1% Hab and +0.5% Happiness per Job.
Lithoids rarely need more Habitability.
Mono-species empires can Terraform to their preferred biome, and can get +20% from 4 Techs (or is it +25% or +30% from 5 or 6 Techs?), and have a 1/8 chance of getting the precursor that lets you have another +10%.
Life-Seeded empires will Terraform everything to Gaia as early as possible.
Some empires might also go Ecumenopoleis-heavy. Arcologies are 100% Habitability for everyone.