Space Engineers

Space Engineers

166 ratings
Cepheus TX-80 Journeyman
   
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Type: Blueprint
File Size
Posted
1.499 MB
21 Oct, 2019 @ 12:52pm
1 Change Note ( view )
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Cepheus TX-80 Journeyman

In 1 collection by Major Jon
Cepheus Aerospace Consolidated
66 items
Description
Vanilla | Survival | No Subgrids | No Scripts | DLC


Situated between the TT-15 Freighter and the Mini Merchant in terms of size, the TX-80 is a formidable exploration ship outfitted to be as versatile as possible.


The TX-80 journeyman is capable of reaching any destination, thanks to its versatile thruster layout. It only consumes a minimal amount of hydrogen for ascent and, when completely filled with ice, it can reach space about 12 times before needing a refill. Thanks to the integrated hydrogen engine and O2/H2 generator it can refill its tanks anywhere where there's ice. It has enough batteries to power itself, but also a number of uranium powered reactors for longer journeys. Being a trader and exploration ship it is only lightly armed with 2 gatling guns, but is equipped with a lot of other features like ore detectors.
It's not exactly a starter ship, since you need the ion thrusters to reach space. You can however just slap a few more hydrogen thrusters onto it and reach space without needing platinum or uranium.
The cargo containers are only connected via small conveyors (stupid me forgot about that), so you have to put any large construction components directly into them.


Stats
  • Weight: 51.6 t (~78 t with cargo)
  • Length: 9.5 m
  • Width: 5.5 m
  • Height: 3.5 m
  • Blocks: 437
  • PCU: 5075

Engines:
  • 3 large batteries (enough to power the ship)
  • 7 small reactors
  • 1 hydrogen engine

  • 14 small + 2 large atmospheric thrusters
  • 17 small + 2 large ion thrusters
  • 14 small hydrogen thrusters

Cargo:
  • 2 medium cargo containers
  • 2 connectors

  • 10,000 L of cargo space
  • 27 t max cargo weight

  • 176,000 L of Hydrogen (450,000 including 27t of ice)

Armament:
  • 2 gatling guns
  • 22 ammo containers
23 Comments
MacShell 21 Jan, 2024 @ 7:29am 
One curiosity... Where are the TT15 and the minimerchant?
Talentless Builder 5 Apr, 2023 @ 4:19am 
was skimming through my blue prints in game, question sir.... why does it have medium cargo's if they cant be loaded with supply's you connected them to the large hydrogen tank side on small conveyors, the medium cargo's can only be loaded with ice at that point, and if fully loaded with ice in a planets atmosphere could it hold its weight given the lack of thrust ?
Jatojay 3 Nov, 2021 @ 2:32pm 
for some reason i cant move most components into the cargo blocks, but i dont see any sorters?
Re-Evaluated 22 Aug, 2021 @ 4:22am 
Thanks. Here's the link, if you were curious.
Major Jon  [author] 21 Aug, 2021 @ 2:07pm 
Sure, no problem :D
Re-Evaluated 21 Aug, 2021 @ 1:46pm 
I have a quick question - I took your design and revamped it a fair bit. Do you mind if I upload it to my workshop? With the proper credits of course.
The main change, aside from the general aesthetic, has been the addition of a Survival Kit by sacrificing some of the power blocks (1 battery, some generators). I've also made some changes to the thruster layout.
Emiricol4Rl 8 Nov, 2019 @ 8:25pm 
Builds fine. This thing is amazing! It's now one of my fav small-grid runabouts ever!
UberMacro 26 Oct, 2019 @ 9:16pm 
A subgrid is a grid attached via a piston or rotor, not the piston or rotor itself. All the proof you need is that if it was a subgrid a projector wouldn't project it on a blueprint.
Sandst4rm 26 Oct, 2019 @ 7:03am 
Bruh no way joe told me that the piston counted as a subgrid without the head???