Medieval Engineers

Medieval Engineers

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(0.7) 4-8-2 'Mountain' Heavy Express Locomotive (200 km/h or 2400 t) European Version
   
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Type: Blueprint
Version: 0.7
Blueprint Categories: Mechanical, Transport, Replica, Vanilla, Modded
File Size
Posted
Updated
2.055 MB
22 Oct, 2019 @ 4:33pm
18 Oct, 2020 @ 12:27am
10 Change Notes ( view )

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(0.7) 4-8-2 'Mountain' Heavy Express Locomotive (200 km/h or 2400 t) European Version

In 1 collection by Xaerthus
(0.7) Ultimate Train Locomotive Collection
25 items
Description
Update 2020-10-18:
-Fixed a pulley bug, added remote rope controller and functional smoke stacks.
Update 2020-07-04:
-Modified power transfer using pulley mod and added torque ratio.
Update 2020-02-06:
-Heavily reduced the amount of grids resulting in huge game performance increase during use.
Update 2019-10-27:
-Fitted with the new glass mod and upgraded traction unit, so it's now capable of going 300 km/h

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The other version of this locomotive is here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1896384583

The cars seen on the pictures can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1691687874

Other locomotives from us can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1692456187

Please join our discord dedicated to engineering discussions in ME:
https://discord.gg/VUMmkQe
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The 4-8-2 'Mountain' Class Heavy Express Steam Locomotive - European Version
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Technical data:
max speed
200 km/h (120 mph)
max load
2400 t
max radius
10°/10 m
max width
12 blocks (3 m)
max height
17 blocks (4.25 m)
max lenght
87 blocks (21.75 m)
engines
2x adv. huge (1600 HP)
torque ratio
2:1
wheel setup
4-8-2
drive wheel size
6.5 (large)
weighting chests
3 (6)
suspension
2-point guide traction
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Description:
Xaerthus' Rail & Air Industries has the honour to introduce the first locomotive oficially using the newest huge steam engines and also the first in a series of authentic and detailed real locomotive replicas. Here the original was a Seaboard Airline no. 250 Mountain Class (picture provided). Despite it being a detailed replica, our engineers at X-RAI proceeded with utmost care to ensure best performance and least game speed impact possible.

With all the new mod parts arriving it is time to upgrade this locomotive with latest tech, therefore X-RAI decided to provide two versions of this engines for both commonly used coupling standards.

Special thanks to Johnbeere for contributing many useful design ideas.

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Setup instructions:
Place blueprint on straight piece of track and you are ready to go!

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Operating hints:
- The loco can be switched on and 'grabbed' by one click on the control block behind the firebox shutters.
- The engines can be refueled by clicking on the down-rear part of the side of the engine. It is a bit tricky at the beginning but once you know where to click, its easy to use.
- If the wheels slip throttle down a bit until they 'catch' again. Slipping wheels have almost no grip, so you will be going slower. Good throttle balance is especially important when getting up too speed. Also giving too much throttle when beginning to move may damage the engine.
- If the wheels slip and the engine won't move, place weights the weighting jars between the wheels. Due to newest innovations in traction technology even the slightest weight will make a difference.
- Clanging and crackling noises are normal and should not be worried about.
- The engine has no breaks. To slow down, just decrease the throttle. If more stopping power is needed, throttling up in reverse works great.
- Do not stand freely in your cab while going fast. Bad things may happen otherwise. For better visibility use spectator cam. For slow and delicate manouvres you can also just stand outside.

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15 Comments
Jostar980 27 Nov, 2019 @ 5:16am 
Ah ok that makes sense :)
Xaerthus  [author] 27 Nov, 2019 @ 5:02am 
@Jostar980 Avionics block
Jostar980 27 Nov, 2019 @ 2:07am 
Why does it need the balloon mod?
Coggernaut 27 Oct, 2019 @ 9:44pm 
I really love these trains... they look so good!
Xaerthus  [author] 27 Oct, 2019 @ 8:11am 
Not really. Under normal use they behave exactly the same as usual, they are just stronger. Without that mod the loco does not work at all, it does fall apart the moment you try to move.
XCanG 27 Oct, 2019 @ 7:38am 
The reasons why I don't like specifically that block it's because it bring back clangs and lags to the game while from that block they are finally take away by devs.
Xaerthus  [author] 27 Oct, 2019 @ 7:30am 
@Peeper
Yup, over a thousand blocks used for this one
Xaerthus  [author] 27 Oct, 2019 @ 7:29am 
There is no point of using this without that mod. It will just fall apart the second you try to move. The vanilla catch blocks are ridiculously weak. If you want to use the Stronger Catch mod instead, just add it after the infinite one, it will overwrite the settings.

Also the catches aren't really infinite. They are just a lot stronger but can still be broken if you try hard enough.
XCanG 27 Oct, 2019 @ 3:54am 
eh, is there a version without "infinite strength catch block"? I really don't want to use that mod
Johnbeere 26 Oct, 2019 @ 6:30pm 
@Peeper This is built from many different blocks.