Space Engineers

Space Engineers

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Endless Factions for Exploration Mode - New Version
   
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
Updated
294.572 MB
8 Nov, 2019 @ 11:04am
5 Nov, 2021 @ 2:56pm
14 Change Notes ( view )
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Endless Factions for Exploration Mode - New Version

Description


This and my version of Endless Factions for Exploration Mode, ships now come equipped with an AI, which will make them attack or flee if you get too close.
The ships are separated by the following factions:
- Dart Corp
- IMDC
- KUS
- KVAS
- N.E.R.
- VCI
- VDI
- Void Corp
I kept the ships default and only added Programmable block and Remote Control, so that the AI worked properly.

Hope you like it.
Good flights.

Original Link:
Endless Factions for Exploration Mode




Discord - Aggelus [discord.gg]
31 Comments
Aggelus  [author] 14 Feb, 2024 @ 3:40pm 
No, I programmed them to attack anyone.
Sebaty5 8 May, 2023 @ 10:56am 
Ships from this mod are constantly ramming my stations even when i am neutral with them.
Is there some thing i can do about that?
Aggelus  [author] 2 Nov, 2021 @ 5:15pm 
It's just missing the VDI and Void Corp factions to update.
Aggelus  [author] 27 Oct, 2021 @ 12:30pm 
I will finish the other factions, but as there are many ships it will take a while.
Jack_Churchill 27 Oct, 2021 @ 10:37am 
also the designer of the imdc is amazing i love there handling and functionality
Jack_Churchill 27 Oct, 2021 @ 10:36am 
sweet thank you!
Aggelus  [author] 27 Oct, 2021 @ 10:12am 
The following factions have been updated and fixed.
- Dart Corp
- IMDC
The only problem encountered are the ships that appear on planets, the script does not take into account the ground and they crash when attacking.
Jack_Churchill 20 Oct, 2021 @ 12:18pm 
o7
Aggelus  [author] 20 Oct, 2021 @ 10:03am 
Looks like ship scripts stopped working after Modular Encounters Systems update, I'll have to see ship by ship to fix.
It will take some time.
Aggelus  [author] 20 Oct, 2021 @ 8:22am 
Ok