RimWorld

RimWorld

178 ratings
Save Our Ship 2 - Rimatomics Compatibility Patch
   
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Mod, 1.0
File Size
Posted
Updated
2.084 MB
10 Nov, 2019 @ 8:57pm
11 Nov, 2019 @ 2:22pm
3 Change Notes ( view )

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Save Our Ship 2 - Rimatomics Compatibility Patch

Description
Compatibility patch for Save Our Ship 2 and Rimatomics. The following changes are made to SoS2 content:

-Ship capacitor arrays can act as PPCs and power Rimatomics energy weapons.
-Railguns mounted on ships can target any world tile. Blast your foes from orbit!

Be sure to place this mod below both SoS2 and Rimatomics in your load order. Also, please note that capacitors you've already constructed before installing thismod will need to be deconstructed and rebuilt. Alternatively, you can do a find-and-replace in your save file, replacing all instances of Building_ShipCapacitor with Building_ShipCapacitorPPC.
Popular Discussions View All (1)
0
20 Feb, 2020 @ 10:59am
BetterLoading incompatibility
Fuyuno
53 Comments
Aria 7 Dec, 2024 @ 10:19pm 
does this work with 1.5 somehow or is there like an updated version
IgorDocov 16 Aug, 2024 @ 12:34am 
I’m very sad that railtrons from Rimatomix cannot be used in ship combat because when fired, the projectile flies to a random point on the planet, and not to the ship itself, and as other users have noted, ship capacitors cannot replace PPC, I would also like that if the turbines could use the thermal system of the ship, so as not to suffer with dry cooling towers in a vacuum, and accordingly, I would like to see this mod on newer versions where these problems are still relevant (for example 1.5) (I’m Russian, that’s why I’m writing this through Google translator )
Doggocide 15 Aug, 2024 @ 8:23pm 
@Jono2341 You didn't know?
Jono2341 9 Apr, 2024 @ 11:45pm 
Now how come i was thinking about rimatomics patch for save our ship 2 then randomly come upon this mod? (Are we in the matrix???)
EchoBlue 21 Jun, 2023 @ 9:40pm 
R.I.P
☠Millennium☠ 22 Aug, 2022 @ 2:00pm 
DEADEADEADEADXDDDD
Wake up
Evil Weevil 29 Aug, 2021 @ 1:17pm 
The reason why people are saying that this mod isn't needed is that railguns can hit anywhere on the map by default with RA now. However, PPC's are still required, ship capacitors won't cut it.
Sacheverell 17 Aug, 2021 @ 1:25am 
Also curious why it's not needed. RA doesn't use non-PPC capacitors by default, nor SoS2 ones.
Windows XP 16 Aug, 2021 @ 7:07pm 
I literally just found out about this mod today. Why exactly *is* this mod no longer needed?
The Dutchman 28 May, 2021 @ 5:08am 
Should be fairly obvious why...