Cities: Skylines

Cities: Skylines

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Description
These are the core mods that I must subscribe to at the start of any project.
Items (26)
Plop the Growables
Created by Katalepsis
Allows you to manually plop growable buildings with Find It! and having them remain where you put them. In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct distric...
Sun Shafts
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Adds stunning Sun Shaft effects! Note: At the moment it's for Windows only, I'll learn how to support Linux and Mac later You can toggle the effect in the F8 menu. Please note that you will probably lose a couple of fps usin...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Super Demand
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png Make all demands stay high forever. Works with new and previous-saved cities. The Cims even don't care about basic items (water, sewage, etc) before construct their buildings by consequence of it. Enjoy! WARNING: This mod do...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
Hide It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to hide unwanted things in the game. NEW IN 1.28 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.27 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Network Tiling
Created by Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
Ploppable Asphalt +
Created by Ronyx69
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces. Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set. http://steamcom...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Theme Decals
Created by Ronyx69
Adds decals which match the current map theme. 32m/16m versions for grass/cliff/sand/gravel/ruined/oil/ore and 32m/16m corner/16x8m edge versions for pavement. Known issues: If the mod is disabled, it won't work, because it's disabled. If you change graphi...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Intersection Marking Tool 1.14.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Shadow Distance Fix [DEPRECATED]
Created by neinnew/네인
Since ACME v0.6, This mod is no longer required. You can use the same features including shadow sharpness on ACME Shadow Distance Fix This mod fixes shadow distance reduction due to Camera Positions Utlitiy. so without Camera Positions Utlitiy won't need t...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Parking Lot Roads
Created by Badi_Dea
I can't drive 55 - no really, I can't, it's a parking lot... Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. Everything in this p...
Procedural Objects
Created by Simon Ryr
Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.7.8 compatible with Cities:Skylines 1.14.5-f1 (Airports) and all expansions. No expansion required. The Procedural Objects mod adds a vertex customization tool di...
Advanced Vehicle Options
Created by Tim
Advanced Vehicle Options 1.9.12 https://i.imgur.com/0O9w9Ta.png https://imgur.com/mzpNwS8.png Hubs & Transports DLC Mod Compatibility and Loading Issues If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussi...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
Building Spawn Points 1.4.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/j5BJcCL.png Overview This mod allows you change and add building points where spawn vehicles What’s Included Change position of existing spawn points Add additional spawn points Spawn vehicles from any si...
Parking Lot Snapping
Created by [SSU]yenyang
https://i.imgur.com/0O9w9Ta.png Step 1: Watch the video above. Also available on Youtube. Step 2: Read this description: Parking Lot Snapping swaps the default AI for the Parking Space Assets (abbreviated PSA) created by others with a custom built AI. The ...
In 1 collection by Sanctum Gamer
City of Thando Mods
45 items