X4: Foundations

X4: Foundations

270 ratings
Pimp My Paintjobs
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149.999 KB
16 Nov, 2019 @ 11:16am
1 Change Note ( view )

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Pimp My Paintjobs

Description
Pimp My Paintjobs
(6.0 compatible)
This mod changes the colour and appearance of the games 8 default paint 'themes', giving them a paint effect and making your newly built ships look more new.

Alternative download link:- https://www.nexusmods.com/x4foundations/mods/365

Many thanks to Egosoft for X4 and the X games in general!

Enjoy!



My other mod Fresh off the Lot is available for people that want a mix of modded and vanilla paintjobs :-
Nexus:- https://www.nexusmods.com/x4foundations/mods/362
Steam Workshop:- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1909859963






Donations
I spend a lot of time and effort making mods, they are of course FREE but if you like what I do and feel like showing your appreciation with a donation you can do so through Paypal[www.paypal.com] via mjfaraldo@gmail.com. Thank you.
Also, I get paid for downloads of my mods from nexusmods, so getting this mod from there[www.nexusmods.com] is very much appreciated.
24 Comments
ArtilleryWizard 15 Jul, 2024 @ 3:19am 
@raz334 it was called "Pimp My Skunk" and it was for X rebirth, idk if it was added to steam. it might of been, i think it was a mod nexus thing.
raz334 24 Mar, 2022 @ 12:25pm 
Anyone know of a mod like "Pimp my Ship" maybe that was from a previous Xuniverse game cause i can't find it here... basically it made all the ship upgrades available for purchase and removed limits on how many modifications a ship could have.
Damnselves 23 Jan, 2022 @ 4:15am 
is it possible to make a paintjobs mod for shield generators and turrets? most of them really dont fit in with the paintjobs
zonumx4 21 Apr, 2021 @ 8:19pm 
damn these looks great, too bad very few look good on paranid ships because of the pain/texture scheme on them.
[Giver Of The Beans] 17 Apr, 2021 @ 12:23pm 
ah ok, I guess i have to convert those xmf's into dae files then
Axeface  [author] 17 Apr, 2021 @ 6:03am 
@[Giver Of The Beans] That would be model edits just like my neutral engine tints mod, the colour is in the vertex painting of the model not in the texture.
[Giver Of The Beans] 17 Apr, 2021 @ 12:26am 
If i wanted to replace the texture that the Split shield generators and split turrets use with the red color from your mod, do you know what file i would have to edit? Like where are those textures referenced for the split models?
Axeface  [author] 29 Jan, 2020 @ 4:30pm 
@shuulleech Sorry for the delay, there are only 4 default themes in 2.6, 4 more were added in 3.0. Are you running the beta? As for the names I couldnt find how to change those, for now. Didnt think it was an issue for the time being.
shuulleech 24 Jan, 2020 @ 3:05am 
Strange, but i only get 4 themes available with this mod. And names are wrong, like yellow will actually be green.
Katana Sado 7 Jan, 2020 @ 8:47am 
Thank you, I will give it a try when I can.