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Anyway, I am unable to get past the Burke objective, I saw a patch note saying you've already tried to fix this before and I was wondering if you had any advice or console commands I could use to progress? Thanks either way and nice mod : )
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3351047682
Thanks for reporting the issue. I have made updates to OSS Tunisia Ops and Big Red One in Tunisia. They now also have AI revive and some light post-processing for style. Please give them a try again when you have time and let me know on the respective pages if you run into any issues, or to share your playthrough!
I tried to load the scenario in the editor and indeed it was missing assets from a couple of old, outdated mods. I have merged it and attempted a quick fix, see if it works for you now. Note: this is the very first scenario I ever released for A3, so it may be a bit rough around the edges. Since I was being lazy at the time and included some variables in the init of the mission.sqm instead of in a separate file as I do now, some variables may be missing. If you want to try this out and test it, let me know if you run into any other bugs. I added a couple new features to the mission in this update too, including AI revive script, so it may be a bit better even.
WW2 OSS Ops: Tunisia [SP]
WW2 Big Red One in Tunisia [SP]
WW2 SAS Raid: El Alamein [SP].
Not sure, maybe due to the US Gear and Accessories addon ended up splitting into a separate mod and the previous one became US GEAR Units?