Sid Meier's Civilization V

Sid Meier's Civilization V

51 ratings
TopHat's Gaels
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
11.980 MB
25 Nov, 2019 @ 10:57am
6 Oct, 2020 @ 2:58pm
3 Change Notes ( view )

Subscribe to download
TopHat's Gaels

In 1 collection by TopHatPaladin
TopHatPaladin's Civilizations
48 items
Description
Adds the Gaels, led by Niall Noígíallach (Niall of the Nine Hostages), to the game. Requires Brave New World.

This mod renames the Celts to the Iceni; it also changes the Celts' civ icon, city list, and spy list.

UNIQUE ABILITY: MYTHOLOGICAL CYCLES
When upgrading a unit, gain Great Writer points based on its Experience. Great Works of Writing increase the growth rate of cities where they are stored.

UNIQUE UNIT: FIANN
Replaces the Swordsman. Grants Great Writer points to the capital when pillaging tile improvements, more if the tile contains a resource. May not pillage roads, but may use enemy roads.

UNIQUE BUILDING: RINGFORT
Replaces the Walls. Contains a Great Work of Writing slot; when the slot is filled, grants +10 XP to newly trained units in its city. Carries over 10% of Food when a Citizen is born.

Mod Support: Additional Achievements, Cities in Development, Civ IV Leader Traits in Civ V, Community Balance Patch, Cultural Diversity, Ethnic Units, Exploration Continued & Expanded, Mercenaries, Rise to Power, Unique Cultural Influence, Yet (Not) Another Earth Map Pack

FULL CREDITS
TopHatPaladin: Design, Code, Art, Text
COF: Leaderscreen
Viregel: Map
JTitan: Unit Model
JFD: Utilities
KyteM: Utilities
Davy Spillane: Peace Theme
Unknown Performer: War Theme

Note: I mod on a Mac, and consequently have only sporadic access to the Steam Workshop. For the most up-to-date information, see my Civfanatics thread.[forums.civfanatics.com]
10 Comments
Max 18 Feb @ 4:13pm 
Can confirm you always get 0 writer points... I looked at the functions in the lua and I think you are getting the unit IDs wrong somehow, but I'm not good enough at civ modding to tell how exactly
mal00012 21 Feb, 2021 @ 9:38am 
I love the ideas that went into this mod but I can't get the Great Writer Points for upgrading units to work.
tmxk2012917 8 Oct, 2020 @ 4:36pm 
Thanks for your reply. I removed the culturalOverview.lua from this mod (I did not find this file in JFD's mod). However, I still got the same issue with a different cause. After I disabled this mod, the culture overview worked well.

Assets\DLC\Expansion2\UI\InGame\Popups\CultureOverview.lua:560: attempt to index field 'ColumnImageControl' (a nil value)
TopHatPaladin  [author] 7 Oct, 2020 @ 10:09pm 
That's an error that happens any time you have multiple active mods that replace the CultureOverview.lua file. Delete the file from either the Gaels or Russia (it doesn't matter which) and the error should resolve itself.
tmxk2012917 7 Oct, 2020 @ 8:18pm 
I got the following error in the Lua when I enable both JFD's Elisabeth Russia and this mod. As a result, the culture overview interface could not be open

TopHat's Gaels (v 1)\Lua\CultureOverview\CultureOverview.lua:642: attempt to perform arithmetic on field '?' (a nil value)
Adam 7 Mar, 2020 @ 6:01pm 
Besides the great writer point bug you also do not retain the special abilities of the special units that replace the swordsman when you upgrade. The pillage goes back to normal pillage after you upgrade them but the icon under the promotions is still there.
Adam 7 Mar, 2020 @ 5:59pm 
Need to fix you get no great writer points on upgrades like it says you get. You can see my stream on twitch I just did playing as these guys, and it said +0 great writer points every time I upgraded and I got nothing.
Weaponized Autism 24 Feb, 2020 @ 6:58pm 
Sounds retarded and stupidly OP
NuclearConsensus 30 Nov, 2019 @ 6:06am 
@sirnori: Britons soontm
sirnori 25 Nov, 2019 @ 3:53pm 
Very nice, but I personally would have chosen Brythons as the name for the old Celts.