The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Paladin Spell Pack 1.3
   
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27 Mar, 2012 @ 3:41pm
29 Aug, 2012 @ 3:55pm
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Paladin Spell Pack 1.3

Description
The Paladin Spell Pack provides players with fourty-three new Restoration spells.

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Information

There are many different spells to Fortify Spellpower, Melee Damage, Attack Speed, Critical Chance, Stagger Chance, Armor, Resistance, and the three base stats, Health, Stamina, and Magicka. As well as new healing spells and new damaging spells in the style of the Restoration school.

The spells have all been added to the "leveled item lists". They will appear at appropriate vendors when you have the correct skill level in order to remain consistant with Skyrim's default spell aquisition system. They can also appear as loot drops anywhere in the game.

These spells will allow players more options for game play style choices in many situations.

These spells have been balanced into the game by magicka cost, casting time, skill level, perks, and power to the best of my ability but may still need some finishing touches. Please feel free to voice your opinion in the comments section.

The spells provided are listed below with a short description.

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Master Level Spells

Aegis ---- Fortifies the caster's Block, Heavy Armor, Light Armor, and Damage Resistance by 25% for 60 sec (Perks: Mastery)

Divine Resistance ---- Fortifies the caster's resistance to Disease and Poison by 75% for 60 sec (Perks: Mastery)

Elemental Protection ---- Fortifies the caster's resistance to Fire, Frost, and Shock by 60% for 60 sec (Perks: Mastery)

Fortify Health ---- Fortifies the caster's Health by 100 points for 60 sec (Perks: Mastery)

Fortify Magicka ---- Fortifies the caster's Magicka by 100 points for 60 sec (Perks: Mastery)

Fortify Stamina ---- Fortifies the caster's Stamina by 100 points for 60 sec (Perks: Mastery)

Fortify Alteration Spellpower ---- Fortifies the power of the caster's Alteration spells by 30% for 60 sec (Perks: Mastery)

Fortify Attack Speed ---- Fortifies the casters Attack Speed with melee weapons and Draw Speed with bows by 30% for 60 seconds. (Perks: Mastery)

Fortify Conjuration Spellpower ---- Fortifies the power of the caster's Conjuration spells by 30% for 60 sec (Perks: Mastery)

Fortify Critical Chance ---- Fortifies the caster's Critical Hit chance by 25% for 60 sec (Perks: Mastery)

Fortify Destruction Spellpower ---- Fortifies the power of the caster's Destruction spells by 30% for 60 sec (Perks: Mastery)

Fortify Illusion Spellpower ---- Fortifies the power of the caster's Illusion spells by 30% for 60 sec (Perks: Mastery)

Fortify Stagger Chance ---- Doubles the caster's chance to stagger an opponent with Bows for 60 sec (Perks: Mastery)

Fortify Weapon Damage ---- Fortifies the caster's One-Handed, Two-Handed, and Unarmed Damage by 30% for 60 sec. (Perks: Mastery)

Greater Healing ---- Heals the caster for 20 points per second while channeled (Perks: Dual-Cast, Regeneration, Respite)

Rejuvenation ---- Regenerates 5 health and Stamina per second for 60 seconds (Perks: Dual-Cast, Regeneration)

Divine Sanctuary ---- The caster becomes pure energy and is Invincible for 15 seconds but loses all Stamina. (Perks: Mastery)

Prayer - Restores 20 Magicka per second for 30 seconds in exchange for equal Stamina (Perks: Mastery)

Divine Light ---- Burns undead with the light of the Divines for 12 damage per sec for 20 sec (Perks: Dual-Cast, Mastery)

Divine Word ---- Divine power staggers the target momentarily (Perks : Mastery)

Epidemic ---- Drives targets within a 40 foot radius insane with sickness. Causing them to attack at random and take 4 damage per second for 15 seconds (Perks: Dual-Cast, Mastery)

Sacred Ground ---- Turns the area into Sacred Ground causing 60 damage to all undead in a 40 foot radius (Perks: Dual-Cast, Mastery)

Divine Smite ---- Smites undead targets causing 120 damage when struck. Causes half damage to living targets. (Perks: Dual-Cast, Mastery)

Divine Aura ---- Causes 15 damage per second to undead targets in melee range for 20 seconds (Perks: Dual-Cast, Mastery)

Banish Undead ---- Sends target Undead back to Oblivion (Perks: Mastery)

Greater Lay on Hands ---- Causes 40 damage per second to undead on touch while channeled. Causes half damage to living targets (Perks: Dual-Cast, Mastery)


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Expert Level Spells

Divine Word ---- Divine power staggers the target momentarily (Perks: Expert)

Dispel Other ---- Removes all positive and negative magical effects from the target (Perk: Expert)


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Adept Level Spells

Resist Disease ---- Fortifies the caster's resistance to Disease 35% for 45 sec (Perks: Adept)

Resist Poison ---- Fortifies the caster's resistance to Poison 35% for 45 sec (Perks: Adept)

Resist Fire ---- Fortifies the caster's resistance to Fire 35% for 45 sec (Perks: Adept)

Resist Frost---- Fortifies the caster's resistance to Frost 35% for 45 sec (Perks: Adept)

Resist Shock ---- Fortifies the caster's resistance to Shock 35% for 45 sec (Perks: Adept)

Lesser Fortify Health ---- Fortifies the caster's Health by 50 points for 45 sec (Perks: Adept)

Lesser Fortify Magicka ---- Fortifies the caster's Magicka by 50 points for 45 sec (Perks: Adept)

Lesser Fortify Stamina ---- Fortifies the caster's Stamina by 50 points for 45 sec (Perks: Adept)

Lesser Rejuvenation ---- Regenerates 3 health and Stamina per second for 45 seconds (Perks: Dual-Cast, Regeneration)

Lesser Divine Light ---- Burns undead with the light of the Divines for 8 damage per sec for 15 sec (Perks: Dual-Cast, Adept)

Lay on Hands ---- Causes 20 damage per second to undead on touch while channeled. Causes half damage to living targets (Perks: Dual-Cast, Adept)

Lesser Sacred Ground ---- Turns the area into Sacred Ground causing 30 damage to all undead in a 40 foot radius (Perks: Dual-Cast, Adept)

Smite ---- Smites undead targets causing 80 damage when struck. Causes half damage to living targets (Perks: Dual-Cast, Adept)


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Apprentice Level Spells

Dispel ---- Removes all positive and negative magical effects from the caster (Perk: Apprentice)


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Novice Level Spells

Lesser Lay on Hands ---- Causes 10 damage per second to undead on touch while channeled. Causes half damage to living targets (Perks: Dual-Cast, Novice)

Lesser Smite ---- Smites undead targets causing 30 damage when struck. Causes half damage to living targets (Perks: Dual-Cast, Novice)

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Version Information

1.2 - Adjusted the cost of the spelltomes. Added Novice, Apprentice, Adept, and Expert level spells. Changed some of the damaging spells to do half damage to living targets. Reduced Magicka cost of Rejuvenation. Added all new items to vendor and loot lists. Renamed some spells to reflect their power ("Smite" at the Master Level is now "Divine Smite" for example).
1.3 - Incresed the damage of all three levels of the 'Smite' spell and both versions of the 'Divine Light' Spell. Reduced the effect of Elemetal protection to 60%. Reduced the effect of 'Fortify Weapon Speed' to 30%. Removed the Paralizing effect from the 'Prayer' spell and incresed it's casting time to keep it balanced. Made all three versions of 'Smite' a slow moving projectile instead of a touch spell. Made 'Divine Word' a projectile instead of a touch spell. Added one new spell 'Divine Sanctuary'. Removed cheat chest from behind the Bannered Mare. Please report any bugs.
Popular Discussions View All (1)
0
20 Feb, 2016 @ 2:02pm
Not really working
Stix
116 Comments
Vattila 26 Apr, 2023 @ 1:03am 
I really enjoy most spells, really good work! However, I do think the fortify spells do not last long enough. 45 seconds and 60 seconds feel super short, so I often opt for 2 enchantments at the max because it feels like every time I go into a new room or I am going to get into a new fight I have to waste 10 seconds to cast everything again.
Is there any way for me to change the duration ingame or out of the game? Because I think a 5 minute duration (that cannot be increased further) is much fairer for the time and magicka you invest.
Stix 20 Feb, 2016 @ 1:42pm 
i dont get it :( i have now tried every shop available and havent run into a single of these paladin spells, i am master lvl in all the magic trees with all perks maxed out in restoration and destruction pls help me get the awesome spells
Qrow 19 Dec, 2015 @ 12:32am 
Gibt es eine deutsche übersetzung für die Mod?
jordan99.evans 23 Jul, 2015 @ 9:47am 
you should make a magic mod based off of this http://fairytail.wikia.com/wiki/Heavenly_Body_Magic
Wackydj94 18 Jul, 2015 @ 12:44pm 
I personally think the smite balls should be a "BIT" faster.
OneofakindKnight 8 May, 2015 @ 5:29pm 
I'm not a huge fan of dual-casting, especially since I like to do more damage too, but since I like Paladins, I'm loading this anyway to try out. xD
OneofakindKnight 8 May, 2015 @ 5:28pm 
Soulgriffin, a holy cloak is basically Standarr's whatever they give you for being Dawnguard.
Hinter Knight 23 Mar, 2015 @ 11:10am 
Or just make them explode like on some games, That would be awsome! :)
Hinter Knight 23 Mar, 2015 @ 11:08am 
Holy cloak would be nice would work like fire cloak but be yellow glow Yeah I know corvenax but atleast it makes sense and adds damage to the restoration tree but maybe instead of hurting undead more just set the damage to the highest it is and add a turn undead ability?, Idk I never liked the turn undead anyways too annoying should change turn undead where they just stand there paralyzed
corvek 2 Feb, 2015 @ 12:17pm 
I would have liked this a little more if it wasn't so restricted to damaging undead ... we have enough of "only to this this and this race" in skyrim.