安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Erycis are such cool units. Id like them to be better. Regeneration fits them well, but Id really like to see buffs to their terrible defence.
Oh, and helmets. They should have like 7 helmet slots x)
Does this mod does anything in single player custom games?
Tetike improved vision too.
Haunts intimidation aura, yeah that's a good idea.
Ice considered benediction 3 but they're not supposed to be a healer. I have them benediction 2, that's good enough. They can attack or heal.
Ice Wargs should have Ice Walker.
Sisters of Mercy should have Benediction 3 (there's not a huge incentive to use it if you're not removing a debuff considering they now have Healing Halo... Benediction 3 might fix that).
Tetikes getting Improved Vision 1 as I said before feels appropriate (they have two heads, one of which is always vigilant), but they cost a lot and have low range, so they need some help in combat to be a good contender. Perhaps Infantry Slayer 2 would be interesting since that's something usually impossible to get, and most of the time they'll be attacked by such units due to their range so it increases the value of Free Counter as well.