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I really enjoy these dungeons, I just keep getting stuck.
I like your mods, but errors in code makes for unhappy experience. In halls of mithrantil i quit after i found that the alcove for the poison dagger creation makes the dagger disappear and the potion of poison gets flung off the alcove. i nearly got to the end of temple of arnissos before the game crashed and i had to delete it, hall of heroes was great till the potion mixing alcoves decided not to work....so i would finish al your games if they didn't get buggy...
but i was annoyed that falling into the pit throws you off the map :C
Meant to say, Great mods, but there's a few errors, or in all of them that i played apart from tower of magthagma, which is the only one i've managed to finish.
I already finished the other part of the catacombs with the deamon heads spitting light.
{near the entrance to the tomb of zhandul is a door with a skeleton black lord - he has the key you can use to access the teleporter in the same room - to get to the other part of the catacombs you need to teleport there using the 2 random invisible teleporters near the entrance to level 6]
near the entrance to the tomb of zhandul is a door with a skeleton black lord - he has the key you can use to access the teleporter in the same room - to get to the other part of the catacombs you need to teleport there using the 2 random invisible teleporters near the entrance to level 6}
only found 1 prison key, used it and teleported to second area of Lvl6 where the orb of zhandul is. now i'm stuck there and can't find a way out, and i can't find the second key either.