Kenshi
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Reasonable Roleplay: Unique Starting Scenarios
   
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24 Dec, 2019 @ 12:24pm
14 Jan, 2020 @ 11:27pm
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Reasonable Roleplay: Unique Starting Scenarios

Description
Reasonable Roleplay is a collection of new game starts that aim to add a bit more flavor to the selection of starting positions.

Each start includes a brief backstory to introduce you to the situation in which your character finds themselves, and in some cases offer playstyle suggestions or artificial limitations you can accept if you'd like which can change the way the game normally plays out.

Start difficulties range from easy as pie to "Oh god, oh god, we're all going to die!" but I have attempted to maintain some sense of ballance in terms of starting stats/resources and the difficulty of the scenario. They are intended for more experienced players looking to spice up their game or get some direction when every game starts to play out the same. Prior knowledge of the game world is helpful but not required.

Be Warned! Many of these starts alter the players starting relations with both major and minor factions or will start the PC with a bounty in one or more factions. In these cases the relations modifications will be clearly spelled out in the description. Some spawn locations may be a bit spoilery for newer players.


The Starts:


Craaaaabs!
+ Three newly hiveless hivers search for sustenance and succulence.

Awakening
+ A heavily damaged skeleton awakes from a century long coma with his long term memory module fried. Starts at a random Old Empire ruin.

Black Dragon Turncoats
+ Dissatisfied with Dimak's leadership a genin and his trainees fill their pockets with loot and make a break for it at first light.

Survivors of the Bast Massacre
+ The former mayor of Endin helps 5 of his fellow citizens try and rebuild their lives.

Enslaved Swamp Ninja
+ An unlucky ninja got caught during a night time smash and grab, now he wallows in a cage in the Slave Markets. Can you help him break free?

King of Beasts (North and South*)
+ Driven mad by years in the toxic cannibal wilds or ash choked southern reaches you have abandoned your humanity and travel with a pack of animals. Build an army of animals and bring down the civilized world.

Pneumatic Ninjas
+ A former Hydraulic Knight is putting together a band of skeletons to finish the fight they started so long ago. Cleanse the cannibal scourge!

Terminal Shek
+ An old dying Shek has second thoughts at the edge of Arach. Help a disgraced old man reclaim his honor.

The Black Knight
+ A paladin has a crisis of faith after delving into an ancient manuscript. Wanted by the Holy Nation and with few friends to be counted on you take refuge in an unlikely place.

The Order of the Cleansing Flame
+ Crush our enemies! Enslave the beasts to serve Okran's will! Build a free order of Holy Knights to bring Okran's justice and the Word of the Flame to all four corners of Kenshi! This is TOTAL WAR!

The Unfortunate Drug Mule
+ A double-crossed drug mule is lost and alone at the end of the world with a fortune in hash they can't possibly carry. Do you ditch the bag to save your skin or risk it all for the score of a lifetime?

Mongrel Dog*
+ A struggling amateur thief hires a Shinobi assassin to find him a place to lay low for a while. Now that the heat has died down he finds he can't get back out!

The Wilderness Guide*
+ A Wilderness guide is hired by a noble second son to keep him safe and teach him how to survive on the long journey to Sho Batai. Injured along the way the guide wakes to find the Noble has panicked and fled with all of their food.

Aspiring Chemist*
+ A swamper steals the secrets to hemp farming and hash production from the Hounds. Selling all of his worldly possessions to fund his own drug business he flees east into the burning forest where he has a run in with Blood Spiders

Avenging Ronin*
+ A retired Samurai Sergeant and his loyal Yari Ashigaru seek revenge on the Holy Nation for the destruction of Bast and the razing of Drin.

Scorched*
+ Three former scorchlander slaves rescued by Tinfist and his gang are given a new chance at life, and some simple supplies to build a home in the southern reaches.

Novice Tech Hunter*
+ With an heirloom cleaver handed down to you by your mentor, several documents and maps of questionable authenticity, you set out to begin your career as an adventure seeking archaeologist!


To be completed:
+ A few back stories (*)
+ Playtesting and balancing

To be added very soon!

+ The Battered Pioneers
- Rebel farmers and down-on-their-luck empire peasants are attacked by Samurai on their way to make a new home in Shun

+ Starving Slave Hunters
- A group of beginner slave hunters is having a tough time finding their groove.

+ The Lost Goatherd

+ King of Beasts (Rust and Rivets)
- Like the others but a short circuiting skeleman and some robo-arachnids.


Feedback, suggestions or requests are welcome!



Update 1/15/20 ---------------------------------------------------------------------
+ Identified and fixed several issues with faction relations, missing starting items, and racial restrictions.
+ Playtested several starts and rebalanced starting equipment, lots more to do
+ Added several of the planned starts without their backstories. Any feedback or bug testing is very much appreciated!
17 Comments
Mad Marl 3 Sep, 2024 @ 11:35am 
Oh man, the drug mule start is brutal but so damn rewarding. Especially in my modlist where hash and grog have their prices swapped, and I've got a little over half dozen different creature mods (both organic and robotic) that roam the areas you start in. 10/10
<NA>Wolvan  [author] 16 Apr, 2023 @ 6:22pm 
Hey thanks for the positive feedback! I am still on and off with Kenshi but unfortunately life got in the way of being able to finish the mod. I fully intend to go back to it someday soon, but can't say when. In the mean time the starts all seem to work, though I've noticed that the Okran's Bindings don't work correctly so if you want to do the order of the cleansing flame pick up the player slavery mod. The Scorched is no longer race limiting to scorchlanders only and you'll get double the characters in Survivors of the Bast Massacre.

If anyone wants to use the stories to make an updated version of the mod just let me know and give me the associated credit!
timmercado1975 7 Apr, 2023 @ 6:04am 
I know this is 3 years later, but are you still interested in Kenshi at all? Kinda hoping that maybe you are still into this game and coming up with more starts. These sound SUPER good and I can't wait to try them! Also, pretty awesome that these don't like list 'super OP stats' or 'cheaty' crap, would love it if more start mods had that, but also, these kind of great ideas! If the Author isn't around anymore, anyone here know of other good start mods like this one?
Lestrade 29 Apr, 2022 @ 3:13pm 
Can't figure out how to make Okran's Holy Bindings.
iansomniac 20 Dec, 2020 @ 10:42am 
need to give players "extended campsite blueprints" on Beastmaster starts.
Howler265 3 Jul, 2020 @ 7:54pm 
how exactly do we build an animal army
<NA>Wolvan  [author] 21 Mar, 2020 @ 8:40am 
Thanks so much for the positive feedback guys it means a lot! I'm stuck working from home now with the black death and all, I'll try getting an update done this week. 1500 hours straight in the game and I hit burnout. Needed a break for bit!
Aeram 17 Mar, 2020 @ 2:48am 
Downloaded the mod for myself, wanted to say you did an amazing job on these backstories! I enjoyed just reading them, would love to see more of these!
Derp & Junk 28 Feb, 2020 @ 9:17pm 
Also I now want to see "sustenance AND succulence" used in a hentai or doujin:steammocking:
Derp & Junk 28 Feb, 2020 @ 9:13pm 
Alternate "REAL" name for the Pneumatic Ninjas is of course the Chad Bots, I mean come on!

https://www.youtube.com/watch?v=npDHj8wmWNs