Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

131 ratings
Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)
   
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Tags: mod, Units
File Size
Posted
Updated
16.994 MB
14 Nov, 2013 @ 6:31pm
16 Jan, 2021 @ 12:25am
14 Change Notes ( view )

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Praetoriani Praesidi (Praetorian Guard) for Rome (patch 15)

Description
This Mod adds one new unit to the Rome faction. The Praetoriani Praesidi, or Praetorian Guard.

This Mod aims to be Historically accurate in it's portrayal of Rome's feared Praetorian Guard, The colours are as accurate as I could find after a lot of research, I did give them a more unique Helmet which could be just as accurate as the italic depending on the particular cohort. I also put the Praetorian Prefect in command instead of a Centurion, depending on the situation this could also be an accurate portrayal.

To recruit this unit you must build a level 4 barracks, there is also a unit cap of 9 reflecting the 9 original cohort's that were raised.

This unit will NOT replace the existing vanilla Praetorian Guard or conflict with my earlier gladiator style black Praetorian Guard or cavalry.

As far as stats they are more powerful than the current Praetorian Guard.

I hope you enjoy them :)
109 Comments
MisterD. 5 Jun, 2022 @ 3:43am 
@Kingroll the way i got this fixed for another unit is by deleting the required technologies tab in the unit pack(pack file manager)
Kingroll 6 Jan, 2022 @ 10:43am 
First of all thank you for the wonderful unit mod(s).
Unfortunately, I have the following problem.
I can use "Praetoriani Praesidi" in custom battles, but somehow the unit (and other units from Zaskar70 mods) wont show up in my Campaign. I don't see them as unlockable when I look at technologies or look at the buildings(eg. level 4 barracks). Strangely enough, out of the many packages, the unit of "Legatus Praetorianum" shows up correctly for me. Is there any workaround for this or do the other units suddenly become recruitable but are simply not included in the technologies until then?
Thanks for the help in advance.
Aristoxenus 8 Feb, 2020 @ 5:38am 
They (Praetorian Guards) are the most powerful unit on the game
SnusHead 25 Nov, 2017 @ 12:31am 
the shields don't look like on the screenshots. for me there is a purple square that covers most of the shield and only the corners of the shield are blue.
but that may be my fault because i run many mods and there may be a conflict
dziedzic 4 Jul, 2016 @ 8:56pm 
works great.
Jesus Loves You^_^ 16 Jan, 2016 @ 7:07am 
Please update.
Jarl Gris 3 Mar, 2015 @ 6:25pm 
Recruitable as general?
Zaskar70  [author] 12 Feb, 2015 @ 10:48am 
@ Uknowwho , enable out of date mods in your mod manager, there is nothing for me to update at present.
Uknowwho 11 Feb, 2015 @ 7:07am 
Can you please update Zaskar, does not work at present. Thx!
[*VGS*] Italian Player -NIS- 21 Dec, 2014 @ 7:02am 
Hi, I published my mod Heavy Roman Navy https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=359154401 , that includes your soldiers; I recognized your credits and I linked your work