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Actually, Veehemtia is explaining exactly what you need to do, but it's not a simple (1.2.3) thing so you seem to miss that.
You CAN remove Ghost templates you don't want loaded...in the WSR Config file.
You CAN change what weapon archetype a ghost template is used for (eg. make the dmr a vektor rifle, in your case)...in (you guessed it) the WSR Config file.
You CAN just simply change the category when using Xskin, to put the smg skin on a bullpup, or the DMR skin on a vektor rifle, if all of the above is too difficult.
Honestly it seems like you're just lashing out at the mod author for not getting down on their knees and pleading for forgiveness in the form of making an arbitary change to help you out, when you refuse to use the mods YOU'VE installed and the tools they come with on their own.
Grow up. show respect for others and they will respect your own time.
Be Better.
Also if anybody else wants to use these through Xskin, uncheck the "slot" filter, they'll be in the list then
@Tyler Chambers Allow me to reiterate: this is a WSR mod. Made for WSR. You're asking me to fix a WSR mod to "work" with XSkin (even though it already does) because you don't want to learn to use XSkin properly or read its instructions.
Also, guess what? With WSR you can change the weapon category of any weapon you like, and I'm 100% sure XSkin allows for cross-category weapon customization via config; so you can make that DMR whatever you please.