Starbound

Starbound

297 ratings
RPG Growth: AI
   
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938.599 KB
28 Dec, 2019 @ 5:20pm
24 Jan, 2021 @ 6:17pm
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RPG Growth: AI

Description
How RPG Growth: AI works:
  • Flying and Swimming Monsters can now dash out of the way of incoming projectiles every 3 seconds.
  • Walking Monsters can now jump out of the way of incoming projectiles every 3 seconds.
  • Swimming Monsters are faster and track from double the distance.
Currently in version 1.0, or BETA.

RPG Growth
This mod requires RPG Growth to function.

RPG Growth adds a ton of features, like experience, stats, classes, professions, weapons, techs, and more. The cool Bow, functional stealth, and yellow-bordered weapons featured in the video are all part of RPG Growth.
https://steamhost.cn/steamcommunity_com/sharedfiles/itemedittext/?id=1115920474

Discord and Patreon
If you would like to join our Discord server to discuss the mod or have fun, please do!
Link: https://discord.gg/YUDq6pw

If you would like to donate to my Patreon, visit here: https://www.patreon.com/IcyVines
Donating grants access to the Veteran role on the Discord server, and higher tiers enable you to request a personal weapon, but the fact that you enjoy my mod enough to donate makes me happy, too! :)
22 Comments
WitherXD 5 Aug, 2024 @ 9:33am 
it would be nice if it only effected the unique monsters and the generated ones, but it seems to change the behavior of all hostile entities. im getting flying ballistas with this mod. otherwise its a nice change. vanilla AI isnt the most engaging.
Leon 27 Nov, 2023 @ 7:51pm 
too drastic for sure. nice to see better AI but can be better.
Jay 2 Nov, 2023 @ 2:27pm 
Really interesting idea but the effect is a little too drastic. Enemies flying at you at 3 or 4 times the velocity they are normally capable of, straight at you. Died a couple times to this and it felt really bad.
DDLSRW 8 May, 2023 @ 10:49am 
With this Mod first dangeon in FU (Mama poptop) game decreazed performance (too many monsters). And Mama Poptop a few time jumped like Jordan across the arena (LOL)
Vera 1 Dec, 2022 @ 5:09pm 
is this compatible with Frackin Universe?
Ashtar 24 Nov, 2021 @ 6:18pm 
very nice mod ty very much
nouima 13 May, 2021 @ 5:15am 
this will make things better when fighting
Z'uldiss 2 Apr, 2021 @ 5:20pm 
It's a little silly when a critter isn't alerted to your presence and still does an evasive jump anyway.
SindSieEcht 28 Nov, 2020 @ 9:28pm 
Reminds me of skyrim when bandits would sidestep my arrow an arrow away
Libertypiefan 30 May, 2020 @ 9:57pm 
It's all fun and games until you start getting RKO'd via a monster with a flying squirrel dive kick