A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

96 ratings
ToB Enhanced Battles
   
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Tags: mod, battle
File Size
Posted
Updated
1.808 MB
30 Dec, 2019 @ 10:04am
4 Feb, 2020 @ 1:56am
45 Change Notes ( view )

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ToB Enhanced Battles

Description
Battles are longer and more tactical. Light and high compatibility mod.
Save game compatible.
Put it at the top of your mod list in the launcher to priorize it.

- melee attack speed and chance to hit reduced
- morale tweaked
- fatigue tweaked
- vanilla units abilities tweaked (in test) :
--- ammo refill ability added for projectiles units
--- added tetsudo formations for welsh units
- units speed reduced
- charge power reduced
- siege vehicles more flamable
- projectiles accuracy reduced
- projectiles ranges and elevations tweaked
- catapults reload time increased

If you want to have the full experience use Enhanced Campaign with : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1963443214

32 Comments
SSG Leader 8 Jun, 2023 @ 4:58pm 
Enhanced Campaign was great! Where did it go?
RacistMoose 12 Mar, 2023 @ 10:02pm 
Damn what happened to Enhanced Campaign?
Sheph 5 Feb, 2023 @ 12:36pm 
Apollon: The flameable tower problem is just Vanilla. He didn't attempt to fix it here.
Author: This is the only fully working unit abilities mod on TOB right now. Even Crucible, Radious, Magnar, SW and all the others haven't figured out what you did. DM you with a with question.
Matthew39 24 Apr, 2022 @ 2:50am 
Hi, I enjoy your battle mod and I've also enjoyed your enhanced campaign mod, but it seems It was deleted? If so could we get it back in the future? (unless you had reasons to delete it).
ApollonSt 8 Mar, 2022 @ 12:07pm 
Pros:
Very nice long battles, and balanced love watching gnerals fight ? this is for you.

Negatives :
Archer refill, and easier flameable towers, If you can very easily burn enemy siege equipement before they even arrive, forcing them to go to the gate, which makes the game a bit unbalanced on sieges. That could be removed by makes the towers less flameable or by having attackers have more siege towers which would look pretty cool to be honest. A combination of both would be perfect. if you take any suggestion, would be happy to donate for that extra work.
Kuroshi 28 Jan, 2022 @ 9:17am 
Is this mod compatible with sheildwall overhaul?
Warpcry 23 Feb, 2021 @ 9:58am 
Is it possible in more detail? Me, that this is drawing LODS, but what exactly does such a setting give?
Arthalion  [author] 23 Feb, 2021 @ 8:35am 
its for graphic optimization
Warpcry 21 Feb, 2021 @ 6:40am 
I see you edited the line "warscape_rigid_lod_range_tables", what exactly does that change?
Octavius 14 Aug, 2020 @ 11:42pm 
I use Crucible of Kings. To be clear, I don't mean the archers get 1000 kills per unit, but 1000 in total so 300 per unit for sure. I did manage to shoot them in their unshielded flank in that battle.

I lowered the base damage of all normal arrows (levy at 18, others a little higher) without any AP bonus and got rid of the heavy arrows, now they're pretty balanced. Not as useful against highly armoured units anymore.