Tabletop Simulator

Tabletop Simulator

119 ratings
[Tool] Dice Roll Display
   
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Game Category: Board Games, Original Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
Tags: Misc, 4+
File Size
Posted
Updated
41.493 KB
30 Dec, 2019 @ 5:45pm
5 Jan, 2020 @ 4:48pm
3 Change Notes ( view )

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[Tool] Dice Roll Display

Description
This tool can enable a pop-up text score for Dice Rolls! It can also provide sound effects for your Critical Rolls.

Use the tool to either spawn in new dice or to add the code to existing dice. Customise the spin speed, text size and effects. Note that for sound effects to work the card itself must remain somewhere on the table.

Compatible with RPG Dice Collection, and any other dice object with valid Rotational Values (which can be set or changed using the gizmo tool).

Note: if you're looking for an uncompressed version of the code that is applied to the dice see the green d6 in the center of the table.
Popular Discussions View All (1)
4
13 May, 2022 @ 1:46pm
Possible to change the sounds?
Sirzento / Nico
67 Comments
Adil3tr 15 Apr @ 8:17pm 
Yeah if you save with numbers still in the air, they remain there when it's reloaded, static and floating, just fyi
Habanero 6 Mar @ 10:57pm 
I've encountered a glitch with this. I loaded a save that had these modified dice, but now it has some display text stuck in the air that won't go away.
Sean2111 23 Oct, 2024 @ 8:40pm 
Fabulous.Have an award for your hard work.

This is really cool.
I like the crit and fumble sounds , that even work on like a d6 for example.

Adds a lot to dice rolls .
Captain Eric 31 Jul, 2022 @ 1:22am 
I have been looking for an answer to this and I am unsure if it is an isolated problem. I am subscribed to both this and your UI Themer. I cannot seem to spawn both objects in a single game. Spawning either item first occurs with no problems. Spawning the second item causes a Custom Assetbundle menu to pop up asking me to import the model. Spaming Import does nothing. Unsure if tabletop is having some issue with both models using the same Main/Mesh. Have you seen this/are you able to replicate this?
victorhurtado 14 Mar, 2021 @ 10:50am 
Would it be possible to add a line when the last dice is rolled to diferenciarte them from subsequent rolls by the same player?
Mananix 7 Nov, 2020 @ 4:15am 
is it possible that when more then one dice rolled the toal result are announced?
Me, I'm Counting  [author] 26 Sep, 2020 @ 9:48am 
@Elder There's no stock d100 in the game, and that's what this tool spawns. For a wider selection of dice see the Workshop mod listed in the description.
Me, I'm Counting  [author] 26 Sep, 2020 @ 9:47am 
@Volker Can you use the text tool to remove them? If not this may require editing of the save file directly.
Volker Nibelung 25 Sep, 2020 @ 9:35pm 
Got same bug as Harlock , the floating number got stuck in mid air and i cant delete it. its just there.
Elder 15 Sep, 2020 @ 11:06am 
Could the d100 please be added? and having a total displayed would be awesome.

also, is there a way to have it only run if the dice have been shaken or manually rolled ?