Conan Exiles

Conan Exiles

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Reworked Dodge (Obsolete)
   
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2.249 MB
2 Jan, 2020 @ 4:35am
4 Jan, 2020 @ 8:46am
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Reworked Dodge (Obsolete)

Description
After Funcom's latest changes to movement and dodge roll made dodging a completely useless gimmick. I decided to download a 180gb tool in order to shape the game to the way I want it.

Whilst I understand why FC would nerf dodging to hell and back (whilst teasing us with the old dodge in one of the game's storepage videos), I'm not a fan of being unable to avoid damage due to multiple basic problems the game already has, one of them being the fact that if you don't have a ping of 0, enemies will be able to hit you with attacks that don't even start on your side. This mod aims to counter some problems, whilst also aiming to make agility actually worth while.

But what do I mean by that? Well, as we all know by now, Agility gives you passive armor as you spend points towards it, as well as "Being the measure of how fast you can react after a dodge", which essentially does nothing unless you max out agility, in which case you'll react just *slightly* faster. With this mod, agility now affects the raw speed of your roll (each armor type is affected differently), as well as how much time you're invulnerable for.
Aside from agility having a much more noticeable impact on dodging, I also increased the base roll speed for each dodge type, as well as the base invulnerability time frame.

It is recommended (but not necessary) to use my other mod combined with this one in order to get a more complete rework experience. (This mod must be put before the "Repurposed Attributes & More" mod in the load order)
Repurposed Attributes & More: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1957477430&searchtext=

Essentially, this is the rework I've made to dodging:

*A Roll Speed of 1 is close to 20 frames of animation*
Light Roll Base Speed - 1.89
Medium Roll Base Speed - 1.54
Heavy Roll Base Speed - 1.09

Light Roll Max AGI Speed - 2.46
Medium Roll Max AGI Speed - 1.82
Heavy Roll Max AGI Speed - 1.18

Light Roll Settle Speed Range - 1-3
Medium Roll Settle Speed Range - 1-2.4
heavy Roll Settle Speed Range - 1-1.8

*Invulnerability Time is roughly based on seconds*
Base Invinsibility Time - 0.28
Max AGI Invinsibility Time - 0.36

***INCOMPATIBILITY ISSUES***
This mod is not compatible with most mods that modify the file AB_Human_Male or AB_Human_Female.
(Some mods may work if this mod is loaded after them, as long as such mod doesn't add any dependencies to the file itself, this may not be mentioned within the mod description, but if you're wondering if they do or not, you'd have to ask the author themselves)
79 Comments
Alex  [author] 30 Jan, 2020 @ 6:44pm 
The problem is definitely the newest patch, since it seems that they updated the files I modify to make my mods work. I'll look into upgrading them to make them compatible with the latest patch, but it means that I'll essentially have to re-do the mod in order to use the newest files.
okudaira nobumasa 30 Jan, 2020 @ 2:42pm 
Apply this mod only and play offline.
You will know what the error code and error file are.

Try fix
Soulcatcher 30 Jan, 2020 @ 11:31am 
New patch might be messing it up @BakedCookie.... Also, wish it worked with the QoL mod. Then maybe this new dodge system would be more bearable, even without the original distance. Why did they have to mess it up... :(
BakedCookie 30 Jan, 2020 @ 11:12am 
Used this mod alongside Fashionist earlier this week, but today they refuse to work together. Such a shame, this mod really made combat feel better.
Grant 30 Jan, 2020 @ 10:38am 
For some reason this mod has just started causing crashes for me, out of the blue. I don't have another mod that causes a conflict (that I know of) tested it with other mods disabled and for some reason now everytime I launch I crash. Something to do with kicking, when I kicked the game crashed now ever since then I can't even load in without a crash. Before it was working absolutely fine, I haven't changed a thing and for some reason it's just not working now. Which is a shame because I really loved this mod, but I can't use it now.
Alex  [author] 29 Jan, 2020 @ 8:01pm 
So far I haven't found a way to bring back the old roll distance, so this only affects the speed at which each roll is executed. So it goes without saying that at the moment, it doesn't seem to be possible to bring back the old dodging via mod :\
Soulcatcher 29 Jan, 2020 @ 8:56am 
Also, does this only affect speed or distance of the roll as well?
Soulcatcher 29 Jan, 2020 @ 8:17am 
Would it be possible to just bring back the old dodging via mod?
TheWendigo327 18 Jan, 2020 @ 11:20am 
whats the mod id