Conan Exiles

Conan Exiles

Reworked Dodge (Obsolete)
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Update: 4 Jan, 2020 @ 8:46am

After some testing, I noticed that rolling at even 20 points in agility made it considerably faster for both medium and heavy armor, making light armor much less of a viable thing to use due to its low armor value. So I changed the way agility affects each armor type in an attempt to avoid making heavy and medium armor users too quick whilst also keeping them faster than vanilla, lowered all base roll speeds whilst also nerfing the max speed of both medium and heavy armor rolls.

***TECHNICAL EXPLANATION***
Essentially, the problem I had before is that at 0 agility, I was multiplying the set base roll speed by 0.8 whilst at 50 agility, the set base roll speed was multiplied by 1 (letting each armor type use their actual roll speed). After that, I multiplied the resulting value by different numbers depending on what armor type it was, since I wanted to make up for the lost base roll speed on heavy (since it would go down to 0.8 at 0 agility), I multiplied the value for heavy armor by 1.2, the one for medium armor by 1.1 and light armor by a simple 1. This proved problematic because if I tried to change any values, it would affect all armors, making rebalancing impossible. So I reworked the way I handled roll speed modifications, clamping the values that multiply the roll speed differently for each armor type. First off, I set the new base roll values to their lowest since the new modifiers would start multiplying at 1. Then, I used the base value modifier clamping to the range 1.0 to 1.3, essentially meaning that the roll speed can get upwards to a 30% increase at max agility for light armor (since this armor type uses the base clamping), then clamped that base value for both medium (1.0 to 1.2) and heavy armor (1.0 to 1.1). And lastly, I also edited both medium and heavy armor's dodge settle clamped value, what this means, is that once again, medium and heavy armor get a lesser improve to their dodge settle animation speed as they level up their agility.

***ACTUAL CHANGES***
Light Armor can get up to a 30% speed increase at Max AGI
Medium Armor can get up to a 20% speed increase at Max AGI
Heavy Armor can get up to a 10% speed increase at Max AGI

Light Roll Base Speed - From 1.96 to 1.89
Medium Roll Base Speed - From 1.55 to 1.54
Heavy Roll Base Speed - From 1.2 to 1.09

Light Roll Max AGI Speed - From 2.45 to 2.46
Medium Roll Max AGI Speed - From 1.94 to 1.82
Heavy Roll Max AGI Speed - From 1.5 to 1.18

Medium Roll Settle Speed Range - From 1-3 to 1-2.4
Heavy Roll Settle Speed Range - From 1-3 to 1-1.8

I also decreased the MAX AGI invulnerability time from 0.4 to 0.36. And depending on more testing, I might make armor weight further morph the value in a much less impactful manner, though this is just a thought at the moment.

Update: 2 Jan, 2020 @ 4:35am

Initial Release Version