Avorion

Avorion

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Star Wars: [CIS]: Munificent-Class Star Frigate {Early Game} [1:1]
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Type of Build: Ship, Military, Art
Military: Frigate
Material: Iron, Titanium, Naonite
Game Stage: Early Game
File Size
Posted
Updated
3.434 MB
5 Jan, 2020 @ 12:38pm
5 Nov, 2022 @ 4:56pm
3 Change Notes ( view )

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Star Wars: [CIS]: Munificent-Class Star Frigate {Early Game} [1:1]

In 1 collection by ARKON MAREK
STAR WARS: The Separatist Fleet
55 items
Description


The Munificent-Class Frigate from Star Wars. A great cheap early game frigate designed with fire power in mind. While not very well armored, its shields and weapons make up for it. The Munificent is built from 9,180 blocks and has 6 upgrade slots available. Its full armament consists of 26 LLCs, 1 mounted ion cannon, and 1 mounted HTL cannon. Stats are in the screenshots.

End Game version found here.

Original found here.


:Credits: 397,472
:Iron: 21,771
:Titanium: 20,868
:Naonite: 27,141



The Munificent-class star frigate, commonly referred to as the Banking Clan frigate or the Banking Clan comms ship, was a warship used by the InterGalactic Banking Clan and by extension the Confederacy of Independent Systems.

The Munificent-class was 825 meters in length and had a skeletal look, owing to the fact that these ships required a small crew to operate and were not designed to be carriers. Along the longitudinal spines of the ship ran tensor fields and the inertial compensator that helped maintain the structural integrity of the vessel. Read more @Wookieepedia[starwars.fandom.com]


Comments would be appreciated. Also don't forget to sub and like. :)
19 Comments
ARKON MAREK  [author] 17 Feb, 2024 @ 6:13pm 
Because the block count on the ship would be insanely high and it would add unwanted thickness to those parts which should be thin. Mainly a limitation of the block system which would have been fixed if made in a 3d modeling software.
DRAGAZARD5050 17 Feb, 2024 @ 8:53am 
Is there a reason why the inside of those outer hull parts are so blocky?
qesus 2 Jun, 2021 @ 5:04am 
Это просто потрясающе! Мое почтение!
ARKON MAREK  [author] 19 Feb, 2021 @ 2:47pm 
Yeah I agree with you on that. Its really not great how most of the guns are on the underside meaning you have significantly less or almost no fire power for ships above you. Wing turrets are a good idea should solve most of the problems with firing arcs.
Katyusha 19 Feb, 2021 @ 1:27pm 
At least the Venator and other star destroyers can be fixed pretty easily by raising the aft guns slightly so they can fire over each other, and even without that you have pretty good coverage over the dorsal side (which would be more useful if Avorion's control scheme didn't place such excessive emphasis on bow-on fighting). The Munificent is like someone sat down and deliberately designed a ship to have the most frustrating gun layout they could come up with. It literally ONLY works if the target is directly in front of you. Even a few degrees to the side, or slightly above or below you, and at least half your guns are useless. I've resorted to adding extra mounts on the wings to get better coverage.
ARKON MAREK  [author] 19 Feb, 2021 @ 9:05am 
@Katyusha: Yeah I've noticed that many Star Wars ships have problems with turret placement and load-out which become more apparent when converting them to Avorion equivilant ships. Like for instance, the Venator, having most of your turrets in side trenches greatly reduces your firing arc. I do also wish that coaxial weapons were in early game just because it seems so long until you get one.
Katyusha 19 Feb, 2021 @ 1:22am 
Christ the gun arcs on this are awful. It's not your fault at all obviously, but damn it's hard to get guns on target with this weird layout. It'd help if coax guns were actually available in the Naonite phase of the game so I could plink at range instead of trying to brawl with the secondary battery. I want to like this ship because I love the aesthetic of CIS warships and you did a fantastic job of modeling it but in practice it seems to be a pretty suboptimal choice for actual gameplay. Which makes me sad.
ARKON MAREK  [author] 29 Jan, 2021 @ 10:48pm 
Since so many people are requesting one, i think i will have to do one soon lol. For right now i'm trying to balance my time between Avorion and 3D modeling so ill still be doing creations but not as frequent as before.
Default Knight 29 Jan, 2021 @ 12:01pm 
Hey! Great creations :) May we see a Lurcehulk in the next time, if you didn't already abandon Avorion ship creations L _L
ARKON MAREK  [author] 21 Nov, 2020 @ 12:48pm 
Yeah there is way to do it though they wouldn't replace all of the AI ships in a world. I was actually experimenting with making faction packs for the republic earlier but haven't gotten to finalizing it yet. I'll hopefully get to both faction packs soon :)