Age of Empires II (2013)

Age of Empires II (2013)

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Ozhara's Grand Texture Pack V5 - Warm Edition
   
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New Workshop General: Graphics, Terrain
File Size
Posted
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7.223 MB
19 Nov, 2013 @ 9:41am
19 Dec, 2015 @ 5:06am
2 Change Notes ( view )

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Ozhara's Grand Texture Pack V5 - Warm Edition

In 1 collection by Ozhara
Ozhara's (Full) Texture Packs
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Description
Do you like your games a bit more saturated / with a warm touch?

This is the Warm Edition of my grand texture pack V5, as requested by VeyronSky.
The 'normal' version can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=187508207

All textures have more saturation than the 'normal' V4 textures.
This effect only affects the terrain, cliffs, mines, mountains, berry bushes and trees, so all other gameobjects have their normal saturation!

To make the comparision screens, I changed the saturation after taking them.

Because of that the shown differences can slightly differ from the real ingame experience!

Some textures are based on ones I found in other mods:
- Farms: based on Mike's Real Farms - V2 / based on Shayne's ST farm texture

Thanks for sharing all these great textures.
34 Comments
Ryan 4 Nov, 2015 @ 9:23am 
ok thanks man appreciate the work you do for the aoe community :)
Ozhara  [author] 4 Nov, 2015 @ 9:15am 
No, but I'm working on upgrading all mods that are missing.
If you keep the subscription it will be activated in your mod manager automatically when I upgraded it.
Ryan 4 Nov, 2015 @ 3:21am 
has this been upgraded to the new workshop system yet ?
Ozhara  [author] 22 Sep, 2015 @ 10:13am 
Not yet. I need to upgrade it to the new steam workshop system introduced for AoE2 with patch 4.0 first.
Wakko 22 Sep, 2015 @ 10:04am 
Does this still work?
Spicy Brown Mustard 12 Oct, 2014 @ 6:23pm 
Many thanks, your grace
Ozhara  [author] 11 Oct, 2014 @ 11:32pm 
This would be a much bigger pack then my other ones fore my other packs just change some of the objects, but such a 'night' pack would need more or less everything to be changed.

I really like the idea, but I can't say when to do it, I have several open requests left as well as some own ideas to tinker around with and don't have that much time at the moment, so it may take some months actually. Right now I hope to get all requests done until the end of the year.
Spicy Brown Mustard 11 Oct, 2014 @ 9:05pm 
Yes, this would look so great with a moonlit look, so you could play matches on yucatan in a dark and creepy forest. All of the textures would have to have a midnight blue hue somehow. Of course it would be harder to see certain things, but I think that adds to the fun :)
Ozhara  [author] 10 Oct, 2014 @ 3:25pm 
everything in dark is no problem, but I suppose this would do look weird without also darkening the units/buildings and stuff?
Spicy Brown Mustard 10 Oct, 2014 @ 2:56pm 
Ozhara, could you make a texture pack that makes everything night time? The reflection on the water could be moonlight, etc, everything darker?