Tooth and Tail

Tooth and Tail

29 ratings
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Tags: mod
File Size
Posted
Updated
2.289 MB
11 Jan, 2020 @ 9:45am
6 May, 2020 @ 1:23am
12 Change Notes ( view )

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Description
Raben Expansion Pack: New units and structures.
Author: Raben Lied

Hedgehog - T1, scavanger -> generates food for each attack (might replace shrike as the unit that generates food)
Bat - T2, bomber, flying
Otter - T3, blinds friendly and enemy units
Territory structure - defense, proxy, flying, grants territory around it, lets out a heal wave when enemy units/commander get near it
Mills - 120 food

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13 Comments
SirVival 16 Nov, 2022 @ 8:11pm 
How do i activate mods? Can see no change since subscribed xD
Lurtz 5 Jun, 2022 @ 4:59pm 
The Hedgehogs and Bats are neat ideas. This is a great mod, I can see a lot of effort was put in to it.
pico paw pace 14 Feb, 2022 @ 7:28am 
Why does this mode make the mills cost double? Would prefer a separate mod for that!
Clueless Rumbler 4 Aug, 2020 @ 8:36pm 
Great mod. I like the boar buffs
Bloo  [author] 6 May, 2020 @ 1:25am 
added healing ability to outpost tower
Bloo  [author] 17 Apr, 2020 @ 2:41am 
hedgies - 2 dps, 6 hp, 4 range, 1 food generated per attack
Bloo  [author] 17 Apr, 2020 @ 2:13am 
territory - 60 food
gristmill - 120 food
Bloo  [author] 26 Mar, 2020 @ 12:53am 
Hegghehog - 10 hp
Bloo  [author] 24 Mar, 2020 @ 12:21am 
New changes:
Hedgehog - 9 hp
Territory structure - 40 food, you can burrow to it, flying
Bloo  [author] 24 Feb, 2020 @ 12:56am 
Added hedgehog as an alternative to shrike to fit the role of a unit that genrates food with each shot