Tooth and Tail

Tooth and Tail

REP
13 Comments
SirVival 16 Nov, 2022 @ 8:11pm 
How do i activate mods? Can see no change since subscribed xD
Lurtz 5 Jun, 2022 @ 4:59pm 
The Hedgehogs and Bats are neat ideas. This is a great mod, I can see a lot of effort was put in to it.
pico paw pace 14 Feb, 2022 @ 7:28am 
Why does this mode make the mills cost double? Would prefer a separate mod for that!
Clueless Rumbler 4 Aug, 2020 @ 8:36pm 
Great mod. I like the boar buffs
Bloo  [author] 6 May, 2020 @ 1:25am 
added healing ability to outpost tower
Bloo  [author] 17 Apr, 2020 @ 2:41am 
hedgies - 2 dps, 6 hp, 4 range, 1 food generated per attack
Bloo  [author] 17 Apr, 2020 @ 2:13am 
territory - 60 food
gristmill - 120 food
Bloo  [author] 26 Mar, 2020 @ 12:53am 
Hegghehog - 10 hp
Bloo  [author] 24 Mar, 2020 @ 12:21am 
New changes:
Hedgehog - 9 hp
Territory structure - 40 food, you can burrow to it, flying
Bloo  [author] 24 Feb, 2020 @ 12:56am 
Added hedgehog as an alternative to shrike to fit the role of a unit that genrates food with each shot
STASH 12 Jan, 2020 @ 2:03pm 
it is a great addition
Bloo  [author] 12 Jan, 2020 @ 7:59am 
Hi,
In the update posted by Eel there is a section on how to create, upload, play mods.
Following those clear instructions you are good to go :)

From Eels instructions:

"Activating Mods in Multiplayer games
In any unranked or offline multiplayer lobbies, the Mods you subscribed to on the Workshop can be activated the same way offline Mods are activated in Mod test/publish lobbies: select Match Options during commander selection (only possible for the lobby owner) > Mods > select your Mod.

A Mod stays active until you select another Mod or leave the lobby. Players who join your lobby will automatically download and activate (but not subscribe to) the Mod you activated."

Update link -> https://steamhost.cn/steamcommunity_com/games/286000/announcements/detail/1691596648441235103

Create/Upload/Play with mods ->
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1934816955


Valiantlion 12 Jan, 2020 @ 6:14am 
How we active mod?