Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2002929848
The rest of the mod is now working.
Also, I apologize for posting 1 zillion comments to your mod page, lol. I'm just very interested in perfecting the small problems with your manufacturer expansion because I feel it is fundamentally better than the others out there.
2D inventory images still aren't displaying, but if you purchase and equip a weapon, it now appears correctly in the 3D game world.
Could you tell me where in the FCS inventory images for items are specified?
I had one more thought while digging around in the weapon files - it would be nice to add a lore-friendly description of the Bluntwalker weapon manufacturer. I haven't played enough to write one yet, but I would be happy to offer one of my own when I feel comfortably versed enough in the world's lore to do so.
Blunt Type 1, Blunt Type 2, Blunt Type 3.
Both the normal and texture map filename are missing leading zeroes (ie. Instead of "8_HI.dds" it should be "08_HI.dds")
This should fix the problem!