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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2002929848
The rest of the mod is now working.
Also, I apologize for posting 1 zillion comments to your mod page, lol. I'm just very interested in perfecting the small problems with your manufacturer expansion because I feel it is fundamentally better than the others out there.
2D inventory images still aren't displaying, but if you purchase and equip a weapon, it now appears correctly in the 3D game world.
Could you tell me where in the FCS inventory images for items are specified?
I had one more thought while digging around in the weapon files - it would be nice to add a lore-friendly description of the Bluntwalker weapon manufacturer. I haven't played enough to write one yet, but I would be happy to offer one of my own when I feel comfortably versed enough in the world's lore to do so.
Blunt Type 1, Blunt Type 2, Blunt Type 3.
Both the normal and texture map filename are missing leading zeroes (ie. Instead of "8_HI.dds" it should be "08_HI.dds")
This should fix the problem!
I'm not sure if this helps at all, but last night I noticed also that the jitte was using the model for the guardless katana when I tried buying one to test how its 3d model fared. The texture was also missing, and the model was entirely black.
I also found several more Bluntwalker type weapons with this issue - horse choppers, desert sabres, guardless katana, and jitte are all affected.
If I knew more about modding, I would probably attempt a fix myself, as it seems that there must be something simple missing somewhere.
It also appears that Bluntwalker type weapons are experiencing an issue where they have neither a model or texture in the inventory.
If you equip one, the model is displayed, but the texture is still missing. Instead of being white, this time it is solid black. Strange.
I noticed this with nodachi, naginata, and also with katana.
I mean you can't put a highest quality texture on a stick right?
It is possible that future broken blades I encounter may not have this issue, but I'm not sure why this would be the case. I have not imported since the last update you did, but since this is just a texture reference, an import should not be necessary, right?
I have also seen this problem with other weapons - I believe there was an iron club variant that showed this problem as well.
I stopped working on the mod after some time and started playing other games like KCD and such though. But it should be possible to open said mod in the editor to take a look.
Interestingly, it seems to occur both in the game world and in the inventory screen.
I would love if you could help me resolve this, as the expanded grades for weapons really adds to the game for me!
But you still might get dismembered in one hit if you piss off any characters with Skeleton to Cross grades and has really high stats in the 50+.