RimWorld

RimWorld

616 ratings
Sand Castles
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
444.794 KB
26 Jan, 2020 @ 12:30pm
11 Jul @ 8:08pm
11 Change Notes ( view )

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Sand Castles

Description


Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing.

Textures by Johny Commander.

Supports 1.0 - 1.3

Idea from this reddit thread by sossololpipi




Get it from Github[github.com]
[ko-fi.com]
Discord[discord.gg]
My other mods
Popular Discussions View All (1)
0
30 Apr, 2024 @ 12:04pm
Very cute little mod, however I'm getting this bug with the auto-rebuild on
Johnny Silverman
87 Comments
Svergithz 11 Jul @ 11:58pm 
Thanks for the update ^^
fireflyinthdark 11 Jul @ 9:29pm 
Thank you for the update to 1.6!!!
Zylleon  [author] 11 Jul @ 8:08pm 
Updated for 1.6
Jakov 2 Oct, 2024 @ 12:33am 
Same with Dewa, builder pawns will stand by sandcastles blueprints and wait and do nothing (I believe it may be due to the "Rebuild in home area" check for destroyed buildings)
Zylleon  [author] 30 Jul, 2024 @ 6:52am 
Is there anything in the log when that happens?
babyblue 30 Jul, 2024 @ 4:27am 
@Dewa same error for me...
ERROR_CODE 509 7 Jun, 2024 @ 6:07pm 
Looks like pawns will build sandcastles over crops grown in sand from VPE. Is this intended?
Lucky 19 Mar, 2024 @ 12:05am 
Just wanna stop by and let you know that this mod made me so happy after a long few hours of trying to fix my other mods. Thank you for such a cute addition! :gk_heart:
Zylleon  [author] 14 Mar, 2024 @ 4:32pm 
Updated for 1.5
Dewa 19 Dec, 2023 @ 4:29am 
mod seems to break with better construction enabled, i have pawns just idling and staring at "unfinished" sandcastles until i hit "cancel" on them