Garry's Mod

Garry's Mod

47 ratings
(Fully dead for remake) Halo 3 SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
529.128 MB
27 Jan, 2020 @ 9:30pm
14 Oct, 2020 @ 5:06pm
4 Change Notes ( view )

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(Fully dead for remake) Halo 3 SNPCs

In 1 collection by IvanVladimir0435
Ivan04's Addons
45 items
Description
Welcome to my Halo 3 SNPCs!

This currently adds 16 Halo 3 SNPCs:
-Elite
-Grunt
-Hunter
-Marine
-Marine (Turret)
-ODST
-Pilot
-Crewman
-Civilian
-Hornet
-New Mombasa Police Department Police Officer
-Elephant
-Pelican
-Scarab
-Spartan
-Sierra 117

This addon adds 9 NPC weapons:
-SMG
-Assault rifle
-Battle rifle
-Sniper Rifle
-Shotgun
-Magnum
-Rocket Launcher
-ODST SMG
-ODST Magnum

Features:
-Marines:

--When they spot an enemy that hasn't noticed them, they will attempt to get a sneak kill, they can fail when doing so
--They have halo 3 weapons!
--They can crouch when in combat like in halo 3 (chances are a 20%)
--They can enter vehicles and be the gunner/passenger/driver!
--They "dodge" bullets an enemy is shooting at them
--They dive when they spot a grenade (to the farthest direction)
--Original halo 3 animations!
--The ODST can spawn a sargeant variant (red colored variant)
--They can jump from certain heights to reach their goals
--They have idle animations based on their states
--They have dead fly and land anims
--They can go berserk if they are the last one alive on their squad and have their health below 50%
--They can cover behind walls
--They have a 33% chance of celebrating after killing all enemies

-Civilians:
--They are less armored marines and aren't instructed to use combat weapons so they will be only found using smgs and magnums

-Crewman:
--They are passive crew when it comes to use, they don't like fighting and are equipped with only a pistol, they will constantly cower due to their coward nature

-Pilots:
--They are pilots that were forced out of their vehicles for some reason, their weapon of preference is a magnum

-NMPD Officer (bonus SNPC):
--They are urban combat designed police, they use lighter weaponry than the marines and have their own magnum
--A sargeant variant can spawn

-Marine (Turret):
--Covering fire gunner
--Won't move but is very good at guarding a position
--5 bullets per burst

-Pelican:
--It will attempt to do an "area bombardment" sweep when in combat, a barrage of 10 missiles, shot in 2.5 seconds in pairs, with a 200 units difference between each pair, truly a support platform
--Its wings will attempt to adapt to the direction of the pelican
--It has a gunner marine on the back to give covering fire to the pelican's back
--It can deploy marines if it is on ground (6 in total)

-Elephant:
--Heavily armed assault platform:
---It has two marine in turrets to defend the main front of the elephant
---It has other 3 marines armed with coventional weapons covering most of the elephant's flanks
---There's a marine in the upper platform's center with a sniper rifle to cover the other marines
---It deploys a squad of 4 marines to defend by ground
---There's a marine in the spot of the pilot in the cabine
---Every marine can be individually killed, leaving the elephant weaponless
---It can drive over enemies
---12 marines in total

-Hornet:
--It is quite a light weight version of the pelican, only 2 missiles per barrage
--Faster and closer than a pelican

-Spartans:
--They will spawn with random bodygroups for always different combinations!
--A lot of different colors
--Shielding system

-One ConVar:
--"vj_h3_great_schism":
---This convar pretty much sets if the covenant SNPCs are in great schism (there are separatists) era or together (a whole faction)

-Elite:
--Has plasma rifle
--Has shields
--When sighted by grunts, they can switch sides to the separatist side

-Grunt:
--Has plasma pistol
--Flee when leader is killed or go kamikaze
--Can switch factions

-Hunter:
--Can taunt
--Will start chasing its target if it's very close
--You can blow off its back

-Scarab:
--Can shoot its AA gun if the enemy is above the scarab's "center"
--Can shoot its main cannon if the enemy is in range of the main cannon's
--Animations from Halo 3

-Sierra 117:
--He's a spartan, the best of his type, and so, he's one hell of a tough spartan

-To make the hornet show up in the menu, make sure you have halo LFS installed ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1637828895 )

-Suggested addons:
- Halo Simfphys vehicles ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1438809342 ) have your marines board vehicles!
- Halo 3 Flood SNPCs ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=846692177 ) stage a flood outbreak!
- Halo Sentinel SNPCs ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1825657969 ) fight the flood with help the of ancient flying machines!
- Halo 3 SWEPs ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1321744525 ) Fight side by side with the marines and feel the Halo 3 nostalgia!

-To add:
-"Gunner" functionality to them when in a vehicle with a turret Now, they can fully use few vehicles! (drive, be a gunner or enter as passenger)
-Add spartan laser and rocket launcher
-Add voicelines
-Make them more like in halo 3

Please keep in mind that this is my first addon that I have ported animations for, if you have any suggestion regarding them, please post it in the suggestions discussion

Credits:
-Dopey: Rigging the old odst and editing the old weapon models
-Valkyries733: Current marine, spartan and weapon models
-Headcrab: Shielding particles
-Beat the zombie: Pelican model and gunner models
-Hawk: Old odst models
-[BoZ]Niko663: Old weapon models
-DrVrej: Creating VJ Base
-Mayhem: Models, materials
-Darken: Particles
-Headcrab: Scarab main and AA cannon particles
-Me (Ivan04): Coding the addon, porting animations
93 Comments
Nova 15 Sep, 2024 @ 9:31pm 
This is a certified dead moment
someheavyonyoutube 30 Dec, 2023 @ 11:17am 
thats the resson
someheavyonyoutube 30 Dec, 2023 @ 11:17am 
cuz it gives me lua errors for the covs and the unsc etc
IvanVladimir0435  [author] 28 Dec, 2023 @ 2:36pm 
why did you bother commenting that
someheavyonyoutube 27 Dec, 2023 @ 12:41pm 
everytime i kill covies thay despawn
Franjanold 9 Dec, 2023 @ 7:49pm 
Is this mod work or no?
Xx_yaoitron9000xX 30 Aug, 2023 @ 5:55pm 
read the name of the mod
Gojira250 30 Aug, 2023 @ 5:42pm 
You Forgot to Make Brutes, Jackals, and Drones
IvanVladimir0435  [author] 19 Feb, 2023 @ 3:00pm 
Okay, here's what to do, go on youtube, and search "Halo 3 NextBots"
CPLSkull 19 Feb, 2023 @ 10:32am 
just shut the hell up