Total War: WARHAMMER II

Total War: WARHAMMER II

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Flamboyant's - Additional High Elven Dilemmas and Events
   
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Tags: mod, Campaign
File Size
Posted
Updated
271.885 KB
30 Jan, 2020 @ 12:44pm
3 May, 2022 @ 7:41am
13 Change Notes ( view )

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Flamboyant's - Additional High Elven Dilemmas and Events

Description
This mod adds 4 new events + 4 new dilemmas for High Elves. It works for every high elf faction

Events are

1.Asrai intervention
When u build the shrine of khaine to take the sword of Khain, your cousins will intervene to stop you by sendinga bunch of armies through worldroots to Ulthuan.

2. Norscan Invasions

Norscans will start an invasion on northern Ulthuan around turn 30. This will make the game much harder for especially northern high elf factions.

3. Beginning difficulty
Cult of Excess and Scourge of Khaine starts stronger and Avelorn and Lothern are at war with 2 more factions.

4. Cult of Excess

If Cult of Excess is controlling Shrine of Asuryan at turn 10, they will convincce 2 hef factions to attack Lothern and Avelorn.


Dilemmas are:

1. Attack on Ulthuan

There will be a huge attack on Ulthuan from different factions around turn 70. You can choose to intervene one of them with your navy or let them come.

2. Lizardmen Attack on Khemri

A lizardmen fleet is going to attack Khemri. You can choose to intercept them at sea before they reach their destination, or let them land.

3. Vampire Coast Attack on Marienburg

Similiar to Lizardmen attack, you can choose to intercept them at sea or let them land near Marienburg

4. Dark Elf Attack on Bretonnia

Similiar to Lizardmen attack, you can choose to intercept them at sea or let them land near Bretonnia.

Events will trigger for ai too, but the dilemmas will only work for players.

Save game compatible. MP campaign compatible.


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The mod is added in my events compilation mod, I highly recommend using it!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1641884834

Compatibility
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It is a .lua scripted mod should be compatible with everything. Doesn't change any tables, just adds some. I highly recommend using shaky_rivers amazing mods. I'm using a lot of them myself too.


PLEASE READ:
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I have a patreon account now everyone! I am doing my mods for free, but a little help would be appreciated. Even $1 is worth a lot for me. I'm waiting for your support :
https://www.patreon.com/user?u=21220586


Troubleshoot
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If there are any problems, please let me know.

Special Thanks to:

-Modding Den

-All my subscribers

I couldn't do the mod without them
103 Comments
Houshmandzadeh 26 Sep, 2023 @ 11:15am 
Kharn, the events are working but the dilemmas are not.
Wish I had kept my older version of this, as I never play MP.
Kharn the Bloody 3 Aug, 2023 @ 10:57pm 
From what I've read below this mod is no longer function. Is this correct? Also are there any other dilemmas that are functioning that would involve a High Elves Campaign? Thanks.

PS. Sad to see great mods like this slide into oblivion. I'm just getting back into Total War and wanted to give WH2 TW the full experience prior to checking out WH3 TW.

Anyway, thanks for what you do.
Kharn the Bloody 3 Aug, 2023 @ 10:53pm 
So this mod is no longer functioning? So sad many great mods fall by the wayside in a great game WH2.
Houshmandzadeh 21 May, 2022 @ 7:53am 
Ok. Thanks. Look forward to seeing this in wh3 once they get immortal empires up.
Flamboyant Schemer61  [author] 20 May, 2022 @ 7:13am 
No sadly. I did my best for now but i don't wanto to put much work in these mods. My main concern is to add dilemmas and events to wh3 rn. I'm also working on differe t concepts and system for again wh3
Houshmandzadeh 19 May, 2022 @ 11:44am 
I see there was an update. Are the dilemmas working?
Flamboyant Schemer61  [author] 6 Jan, 2022 @ 7:08am 
oh glad it is lol. It was honestly a mistake on my end. I never wanted to make that lord 40 lvl. It' just that I work a lot on mods lately and late night updates sometimes do that lol sorry about it again
jybil178 5 Jan, 2022 @ 9:19pm 
Thank you kindly sir for your help and all the work you do. While hard, the event at turn 5 is much more manageable now without cheesing :)
Houshmandzadeh 5 Jan, 2022 @ 9:24am 
Ok. Thanks for the update.
Flamboyant Schemer61  [author] 5 Jan, 2022 @ 7:56am 
yeah the dilemmas aren't working for now mate sorry. Will work on those later. need to find a way to make them MP compatible too