Noita
590 ratings
Hover Gauge Near Player
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2.581 KB
31 Jan, 2020 @ 11:53am
15 Oct, 2020 @ 9:54am
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Hover Gauge Near Player

Description
Adds a small hover gauge near the player sprite so you don't have to divert your eyes from a battle to check if you're about to run out of hover fuel. Just a small QoL mod. :)





If you like this mod and would like the same feature for other meters, check out the ports made by smartini listed below. They all use the same base code as this mod, so they all should play nicely together!

Health Gauge:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2050645935

Mana Gauge:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2051744573

Oxygen Gauge:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2050660837

Reload Gauge:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2052464674
26 Comments
thisbebri 8 Jun @ 1:45pm 
I'd like to make it smaller, like how I can with the oxygen gauge.
Textual Deviant 3 Aug, 2024 @ 4:19pm 
I have a feel this bugs out when used in tandem with skin mods.
couchcactus 15 Apr, 2024 @ 10:56am 
is it sadistic to not use any mods like this and look towards the health stuff and have fun?
cagethelonewolf 27 Mar, 2022 @ 12:06pm 
i think it'd be better if it was near your crosshair, so no matter where you're looking you can always see the meters. now in the middle of a fight you have to look away from the projecties to see if your out of flight
Polarbark 7 Sep, 2021 @ 7:32pm 
No longer works reliably - going to disable in case it is contributing to crashes
vy 16 Apr, 2021 @ 9:18am 
Having the small permanent shield perk seems to break it. Just pointing it out.
PlusVera 12 Feb, 2021 @ 8:35pm 
Occasionally seems to stop working for no reason. Then pops up again the next run or even just later in the run again. Very odd.
player_2 3 Jan, 2021 @ 3:33pm 
When i enabled the mod it didnt seem to work at all, then i disabled all other mods and it worked except my figure was gone and only the cape remained. Note im playing on the beta branch, so may be why.
Shadowex3 27 Nov, 2020 @ 8:17pm 
It's probably an order of magnitude more work but it would be really cool if this were integrated into the effects of the trail somehow.
Fish 25 Nov, 2020 @ 1:17pm 
Would it be possible to instead of having the bar near the player character, have it near the crosshair instead? I feel like while it's useful to have near the player, you're not actually looking at yourself as often as you are where you're shooting. Still a nice QOL mod regardless, and I'll continue using it for sure.