Barotrauma

Barotrauma

Not enough ratings
Vindicator MkII
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.037 MB
4 Feb, 2020 @ 11:02am
22 Nov, 2021 @ 8:40am
15 Change Notes ( view )

Subscribe to download
Vindicator MkII

In 3 collections by Fox
Fans re-designs
25 items
Fox's Tiered Campaign Subs
5 items
Access Card Optimized Creations
2 items
Description
Description
Large military submarine. The Vindicator is a large submarine designed to offer many conveniences if you could get the crew to operate it. It was designed for multiplayer campaigns but also for traitor. The Vindicator uses custom made Access Cards accessible form a locked safe in the captain quarters. The captain can distribute these Access Cards (and buy more if needed) to his crew based up on trust and responsibility of the crew member, by so creating custom jobs such as "Chief of Security", "Chief Medical Officer", "Chief Engineer", "Helmsman" or "First Officer" (your imagination is your limitation).
The "Vindi 2" comes with 2 railguns already and is already outfitted with many railgun shells racks in order to carry a lot of ammo. While the railguns have only room for one shell at the time, a "Gunner & Loader" role assignment might be needed to increase rate of fire.

Details
Price: 30000
Class: Attack
Crew: 3-7
Experience: Intermediate
Weapons & Defense
- 2 Coilguns 1 top & 1 bottom.
- 2 Empty Hardpoints1 top & 1 bottom.
- 2 Railguns 1 top & 1 bottom. (Not Exchangable)
- 2 Decoy Launcher
- 4 discharge coils located: front, bottom, top & aft.
Power System
- Power Buffer system
- Backup Batteries
Propulsion
- 1 large engine
Compartments
- Med Bay with Medical Fabricator & Quarantine room.
- Engine Compartment.
- Reactor and Battery Compartment.
- Command Room.
- Top & Bottom Docking ports.
- Top & Bottom Airlocks.
- Multiple Gunnery Compartment.
- Brig
- Armory
- Ammunition Storage
- Captain Quarters.
- Crew Quarters.
- Cargo bay with Fabricator & Deconstructor.
Extra
- Gunner Sonar Monitor with railgun angle indicator
- Player Customized Logic Circuit racks
- Meltdown, Fire & Flood Alarm
- Flood Water Distribution System (protecting compartments underneath a flooded one.)
- Rewireable text displays in both Helm and Reactor compartments for creating a custom display configuration.
- Re-wireable custom buttons and leavers with lights in the helm
- Custom Access Cards.
- Togglable automatic door opening system.
- Bridge lockdown.
- 4-way directional observation periscope

Custom Access Cards
The Vindicator MkII comes with a set of custom made Access Cards.

Replacements of these cards can be bought from the outposts. The cards are part of another mod I made
Profession Based Access Cards

If you are using both the Vindicator MkII and the Profession Based Access Cards then its recommended you load the mods in following order to avoid receiving console errors:
Even if you get errors the mod should work fine (this is a game bug and have nothing to do with the mod)

Authors Notes
The "Vindy 2" had a big makeover from its v1. The submarine is not designed to come perfect out of the box. the captain needs to spend uppgrade money to improve on its systems. The electrical system requires a experienced engineer with a great understanding of power distribution to be able to master the "Vindi". There is multiple method, some will use buffers, some wont, some will use only indirect, others hybrid but a choice have to be made as the reactor can not output enough power to sustain this submarine if all its system are running on max. By mastering the control of power on the Vindicator, you will unlock the power to master Europas beasts. Use teamwork and skills, get to know this sub and the Vindi will offer the player a challenging but rewarding experience.

Credits
Artwork
I like to thank Zi8od3r for the amazing thumbnail artwork! What is more impressive is that he manage to capture the Barotraumic atmosphere in the game, yet he never played it.

I got inspiration from:
- German VII from WWII (Design features)
- Bandolero Class (Design features)

28 Comments
Kim Bong-un 22 Feb, 2023 @ 1:41am 
i found the issue the reactor output is too low so i did editsubs in the console and changed the value to way higher
Kim Bong-un 25 Apr, 2022 @ 5:12pm 
everything
Fox  [author] 25 Apr, 2022 @ 6:22am 
What things did you upgrade, only reactor?
Kim Bong-un 24 Apr, 2022 @ 2:57pm 
i installed upgrades with cheated in money
Fox  [author] 20 Apr, 2022 @ 7:08pm 
Did you buy/install any of the upgrades in the outpost for it or did you run it "fresh out of the box"?
Kim Bong-un 20 Apr, 2022 @ 12:58pm 
ty btw
Kim Bong-un 20 Apr, 2022 @ 12:58pm 
i'm trying to switch from autopilot to manual and it just shuts off
Fox  [author] 19 Apr, 2022 @ 6:54pm 
I will also check its electrical system as there have been some changes to some of the electrical components in previous patches
Fox  [author] 19 Apr, 2022 @ 6:20pm 
The fabricators is locked behind a relay which is operated by a button nearby each fabricator group. The fabricator button requires senior access cards or higher.

That the power shuts off, could you explain more about that?
Kim Bong-un 19 Apr, 2022 @ 6:11pm 
the electricity keeps turning off and i cant use the fabricators even when its on