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That the power shuts off, could you explain more about that?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2654765896
I tried to stay true to her MkI version but gave here a facelift and a electrical system re-work. She is powerful in many ways and therefor have a sizable price tag.
Let me know if there is any bugs, I played 5 campaigns with this version of the Vindi and got rid of as many bugs I could find.
I have published two more cargo/transport submarines. One more expensive yet more options and the other cheaper that you can afford with the start budget in the start of the campaign. I have actually had these completed for some time now but I have not felt ready to release them yet due to that I was not happy with their names until now.
Check them out:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2388146046 R0-Q Rorqual Heavy Freighter
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2241023696 CT-1 Sculpin Hauler
The ZU-B Freighter, AKA The "Zubmarine"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2221357434
The Vengeance. It comes with a armed shuttle shuttle!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2148539154
Added:
-Crate shelfs
-Notepad in the captain quarters describing the security card access system
Edited:
-Changed out supplies in the various lockers and made certain items more spares to stimulate more need of buying items.
-Re-decorated the Captain Quarters
Removed:
- Removed Colored uniforms (the color didn't keep anyway). If you want more uniforms, you can now buy the ones you like from the market
Will provide new images to represent the new design later.
My next design will have some restricted areas for mechanics and engineers.
Wow! It's amazing to hear that you guys like it. You are probably right about the cards. Their implementation might have been poorly explained. I tried to color code the labels to the doors and I have a updated version on my computer where i reworked the door labels, It is also using the new crate shelf and a better system for transporting artifacts. I'll see to it that it gets released.
Its the first time we found a ship that everyone enjoys; the layout is really clean and simple, everyone has a zone that they gravitate around to perform normal duties.
My only problem is the cards, we don't really know what are the rights of lower ranks, like for example mechanics, except the boxes, which are a great addition and makes searches a bit more interesting for the one searched and the one searching. But a color code for the doors could be helpful.
Thanks a million time for that ship.
Can't wait for your next masterpiece.