Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Earth 2020
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File Size
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Updated
801.910 MB
8 Feb, 2020 @ 2:28pm
7 Mar, 2021 @ 5:29pm
4 Change Notes ( view )
You need DLC to use this item.

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Earth 2020

Description
A scenario of earth at the present time. Take command of a modern nation and lead it to glory, or destruction. Will you awe the globe with your culture, achieve the impossible by bringing harmony through diplomacy, indulge your bloodlust and conquer an empire, or leave it all behind as you colonize other worlds? Or will you sit idly by as others leave you in the dust? Find out how you stack up against the major players of today.

This is the Gathering Storm version of this scenario. A base game version can be found here.

Mod Features
Modern scenario in two sizes (Standard and Huge maps)
25 custom leaders and appropriate civilizations
New techs, civics, and policies
New buildings, resources, and units
Various tweaks to existing items

Civilization List
America, China, Russia, India, Japan, Germany, UK, France, Brazil, Saudi Arabia, Egypt, Canada, Australia, Mexico, Indonesia, Turkey, Argentina, Iran, Pakistan, South Africa, Nigeria, Italy, South Korea, North Korea*, Israel*

*these two are only present on the huge map

Free Play
A "Free Play" mode has been added for players who want to customize the active victory conditions and game speed. To access, navigate to Single Player>Create Game>Advanced Setup, and then change the active ruleset to either "Earth 2020 (Huge - Free Play)" or "Earth 2020 (Standard - Free Play)" depending on which map size you'd prefer. You can entirely disable victory conditions if you'd prefer to play at your own pace.

Compatibility
Requires the Gathering Storm DLC.
This mod should be compatible with other mods that only make UI or AI changes. It probably won't work with most other types of mods.

NOTE: This mod may conflict with the Earth 2020 Civs mod and the Earth 2018 Civs mod, so for best results only have one of the mods in this series active at a time.

Multiplayer
To play multiplayer, you will also need to have the mod More Civs in Multiplayer.

Language
English
Spanish - translated by josearte77
Chinese (Simplified) - with contributions by Acerleef, MASIJUN

Notes
Balance: This game is not balanced. My intent was to make the strengths of the civs reflect the strengths of their real world counterparts. Therefor, the easiest civs to play as and get a win will be America, Russia, and China. It becomes progressively more difficult to play as a smaller or less well developed nation.
Loading/Turn Times: This game takes a while to load, since there is so much on the maps. The turn times are not bad, however, so if you are experiencing long turn times try reducing your settings or playing on the smaller of the two maps.
Game Length: The scenario takes approximately 150 turns to win a peaceful victory, and it has a turn limit of 240. I am open to rebalancing the length of the game based on feedback I receive from players.

Direct Download
Download from Google Drive[drive.google.com].

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WHAT'S NEW IN GATHERING STORM
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Power
Power is now more important. More buildings require power, and those that already did now have an even greater portion of their yields locked behind power requirements. Power produced per resource consumed by power plants has been increased proportionately.

Units
Modern unit resource requirements have been changed. Now many units require two resources, one type to build and one type for fuel. For example, the Jet Fighter now requires 15 Aluminum to build and 1 Oil per turn for fuel. The Infantry and Artillery units no longer require resources to maintain, and no longer upgrade into more advanced units, so that they remain a separate unit line that can be built if your nation finds itself short of resources. Also, the Aircraft Carrier unit class has been given an ability where it passively earns XP whenever it is carrying aircraft at sea while you are at war.

Giant Death Robot
The Giant Death Robot unit is now optional. An event will occur on the second turn of the game giving you the choice of whether you want to disable it or not. Technologies that used to only effect the GDR now also have a secondary effect, so they will still be useful even in games where the GDR has been disabled.

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CREDITS
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Huge map based on the earth map by Makc
Unit models by wolfdog, Deliverator, and snafusmith

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STANDALONE CIVS
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Earth 2020 Civs mod, to play with the civs from this scenario in a normal game.
489 Comments
NextBlitz 21 May @ 3:51am 
@Stephen
thx for the replay
if i play lt like new game and no scenario or change something in the file i can fix it ?
Stephen  [author] 20 May @ 9:31pm 
@Supergrunt
Glad you are enjoying the scenario! I decided to make certain civs into city states rather than full civs firstly because city states are so important to Civ 6 game-play that I needed some and secondly so that I would reduce the workload needed to make this scenario (city states being much easier to make). As for where to draw the line between which nations got to be full civs and which just city states, it was a combination of factors, including military strength, economic strength, population, diplomatic importance, and variety. There are definitely some edge cases that could be argued either way, but decisions had to be made.
Stephen  [author] 20 May @ 9:20pm 
@Mah Jedas
Glad you are enjoying the scenario! To answer your question, there are no plans for further updates to this scenario or for newer versions for Civ 6. If Civ 7 is ever updated to support scenarios, I may create a version of this mod for it.
Stephen  [author] 20 May @ 9:18pm 
@rccls
The Golden Gate Bridge was released after the world builder stopped supporting wonder placement. You'll notice that there are no new wonders on the map, only base game. For some reason the world builder stopped being able to place wonders after a certain patch.
Stephen  [author] 20 May @ 9:17pm 
@NextBlitz
Sorry for the late reply, but I do not think there is an option for team play compatible with this scenario.
Stephen  [author] 20 May @ 9:16pm 
@socceergamer.him
See the "Multiplayer" section in the description above. You need another mod to be able to play multiplayer with the number of civs that this mod uses. By default the number of civs in multiplayer is capped at a much lower level than I used in this scenario. This also means that there is a possibility that it still won't work even if you get that mod running, due to stability issues, but if you have a good rig you should be able to play this scenario multiplayer in both hot seat and online.
socceergamer.him 25 Apr @ 2:22pm 
it wont let me and my bro play toegether please tell me if there is a way to fix this issue
DEVIZ® 6 Apr @ 5:25am 
add new naction pls
Supergrunt 29 Jan @ 4:11am 
realy enjoying this mod :) lets make america great again (although i am dutch :P )

although i ask myself why certain civs are city states while they could have been real civs ( for example spain , greece , colombia , sweden)
Mah Jedas 18 Jan @ 3:29am 
@Stephen
Hello there, absolutely love the Earth 2018 and 2020 mods. Just a question, can we expect to receive any future mods? Are more on the waiting list while leaders shift in and out of office, or is there perhaps a satisfaction with the current mods that exist?