Sid Meier's Civilization VI

Sid Meier's Civilization VI

Earth 2020
489 Comments
NextBlitz 21 May @ 3:51am 
@Stephen
thx for the replay
if i play lt like new game and no scenario or change something in the file i can fix it ?
Stephen  [author] 20 May @ 9:31pm 
@Supergrunt
Glad you are enjoying the scenario! I decided to make certain civs into city states rather than full civs firstly because city states are so important to Civ 6 game-play that I needed some and secondly so that I would reduce the workload needed to make this scenario (city states being much easier to make). As for where to draw the line between which nations got to be full civs and which just city states, it was a combination of factors, including military strength, economic strength, population, diplomatic importance, and variety. There are definitely some edge cases that could be argued either way, but decisions had to be made.
Stephen  [author] 20 May @ 9:20pm 
@Mah Jedas
Glad you are enjoying the scenario! To answer your question, there are no plans for further updates to this scenario or for newer versions for Civ 6. If Civ 7 is ever updated to support scenarios, I may create a version of this mod for it.
Stephen  [author] 20 May @ 9:18pm 
@rccls
The Golden Gate Bridge was released after the world builder stopped supporting wonder placement. You'll notice that there are no new wonders on the map, only base game. For some reason the world builder stopped being able to place wonders after a certain patch.
Stephen  [author] 20 May @ 9:17pm 
@NextBlitz
Sorry for the late reply, but I do not think there is an option for team play compatible with this scenario.
Stephen  [author] 20 May @ 9:16pm 
@socceergamer.him
See the "Multiplayer" section in the description above. You need another mod to be able to play multiplayer with the number of civs that this mod uses. By default the number of civs in multiplayer is capped at a much lower level than I used in this scenario. This also means that there is a possibility that it still won't work even if you get that mod running, due to stability issues, but if you have a good rig you should be able to play this scenario multiplayer in both hot seat and online.
socceergamer.him 25 Apr @ 2:22pm 
it wont let me and my bro play toegether please tell me if there is a way to fix this issue
DEVIZ® 6 Apr @ 5:25am 
add new naction pls
76561198081852076 29 Jan @ 4:11am 
realy enjoying this mod :) lets make america great again (although i am dutch :P )

although i ask myself why certain civs are city states while they could have been real civs ( for example spain , greece , colombia , sweden)
Mah Jedas 18 Jan @ 3:29am 
@Stephen
Hello there, absolutely love the Earth 2018 and 2020 mods. Just a question, can we expect to receive any future mods? Are more on the waiting list while leaders shift in and out of office, or is there perhaps a satisfaction with the current mods that exist?
rccls 30 Dec, 2024 @ 6:23pm 
why no golden gate bridge
NextBlitz 23 Dec, 2024 @ 11:54am 
@Stephen there is an option to add the team option for hotspot or online ?
Stephen  [author] 7 Dec, 2024 @ 12:58pm 
@HoodaHoo
Yes, this mod removes city razing. The reason is because it also removes settlers, so allowing city razing could create a death spiral that empties the map. The reason settlers were removed is because allowing settlers allows Russia, Canada, and Australia to become unrealistically powerful, since they have a lot of empty territory that IRL is not of much use but in game could be very useful.
Stephen  [author] 7 Dec, 2024 @ 12:56pm 
@AL112524
Make sure Earth 2020 and Earth 2020 Civs are not both active at the same time. Sometimes having both active will cause a conflict, because the mods are structured differently. The mods *should* disable each other from editing the database, but sometimes they don't and this causes a problem due to conflicting edits.
Stephen  [author] 7 Dec, 2024 @ 12:53pm 
@ErisLiberati
Glad to hear you are enjoying the scenario! With regards to your question, it would be quite difficult to edit the map to combine the European states into an EU civ. The reason I did not do this myself is because while the Europeans frequently cooperate, they also still sometimes disagree and go their own way, so I didn't think it made sense to consider them a single faction. If you need to move troops through the city states in Europe, make sure to adopt the Gunboat Diplomacy Policy Card, which gives access through all city states. I always adopt that card whenever I play Civ 6, so I didn't even think about the difficulties of moving through city states otherwise.
HoodaHoo 23 Nov, 2024 @ 4:45pm 
still absolutely loving this mod btw. any united nations (world congress) mods yall recommend with it?
HoodaHoo 23 Nov, 2024 @ 4:34pm 
does this mod purposely remove the option to disable razing citys in advance options during game creation? Any way around it? damn Iran loves to decimate the middle east
AL112524 18 Nov, 2024 @ 7:55am 
Doesn't work. Every time I try to start a game it gives me an error stating that one or more mods failed to load. The only mods I have right now are Earth 2020, and Earth 2020 civs. I have tried repairing game files through steam, and a complete deletion and reinstall. My game is fully up to date with all DLCs. If anyone knows how to fix this help would be appreciated!
ErisLiberati 16 Nov, 2024 @ 5:24pm 
ps I love the scenario, its the closest I could find to civ 3's test of time scenarion which was my favorite of all time (the diplomacy options are much more limited in civ 6)
ErisLiberati 16 Nov, 2024 @ 5:20pm 
One of the ways that may of made sense to save on civilizations and make the scenario make more sense is if you combine the European countries into one civ and just call it the EU. It would of covered a lot of the city states, and it would of allowed for more reaslitic militiary access for the united states, because as is, when playing multiplayer with my friend as russia, it rather unrealistically hard to get to the front to the east of europe due to city states, unless i want to make the unrealistic decision to do something like declare war on spain and i cant send envoys to spain cause the ones i sent to ukraine and poland are already voided due to him capturing them.

I wonder how easy of a change that would be to implement and do myself, I havent tried modding before though. Alternatively having the usa start as suzerain of the european city states (cause they rely on the usa for protection in the real world) would also solve this problem.
Stephen  [author] 12 Oct, 2024 @ 8:59pm 
@gagliardosergio00
If I remember correctly, the functionality to place wonders on the map with the world builder was removed after I made this map. I think there are in fact a few wonders that were added later that I wanted to add to the map that I couldn't.
Stephen  [author] 12 Oct, 2024 @ 8:56pm 
@Vinicius Ferreira
It should auto-install when you hit subscribe. If it doesn't, you can download from the direct link and manually place the mod in your mods folder.
Stephen  [author] 12 Oct, 2024 @ 8:53pm 
@QuirkySmirkyIan
Maybe. Whether I do or not will depend on how easy it is to mod Civ 7 and how much free time I have. I will say that while the modding tools have improved since I began modding Civ with Civ 4, creating these scenarios has actually gotten more complex and time consuming, since the game rules, civilizations, and graphics have become more complicated.
Morav1a 11 Oct, 2024 @ 10:01am 
Hi! How can i put wonders in world builder? I see that they are already set in the pictures, Maybe there is a mod or something else?
Кароль Чуханов 👑 2 Oct, 2024 @ 8:22am 
Нечем бомбить украину
-rep
chematron958 2 Sep, 2024 @ 5:27am 
How can i play it in hotseat?
Vinicius Ferreira 25 Aug, 2024 @ 3:52am 
How to install this patch?
rccls 11 Aug, 2024 @ 8:46am 
no trabajando para mi
QuirkySmirkyIan 15 Jun, 2024 @ 8:06pm 
Do you plan on making an Earth mod for civ 7 when it comes out? I guess it would be like a earth 2026 then maybe 2028 for dlc?
1a57danc3 9 May, 2024 @ 10:55am 
Can't load this mod, 2018 is normal
HoodaHoo 19 Feb, 2024 @ 8:30pm 
I'm doing another run of this great mod. Unfortunately one of the shit ton of mods I'm running is making the GDR option not pop up. As well the remove GDR mod won't work. Any recommendations? GDR is so game breaking there should be a vanilla option for it.
Sosara 12 Feb, 2024 @ 6:53pm 
1. You cannot select Pantheon. Even if you increase the maximum religion by making a great prophet appear as a cheat, it is no use.
2. Special buildings cannot be built in the city center. Construction does not exist (but what already exists works).
3. An error occurs when adding Wonders as a mod.
4. It would be nice if a regular game mode was released in Freeplay in 2020.
I ran it through Google Translator.
shawnturkey 26 Jan, 2024 @ 9:37am 
I have the same issue as below.
जाट_Boi_Akki 20 Jan, 2024 @ 8:39pm 
for some reason when when i try to play the earth 2020 mods it says mod failed to load. I dont have any other mods installed and all the dlc is enabled. Earth 2018 works just fine and is really good just wanna play this. can anyone please help?
Stephen  [author] 15 Jan, 2024 @ 6:49pm 
@Link ⚔
The short answer is no. The long answer is that it is possible for you to create your own custom maps using the map editor and this mod, but that takes a lot of work and a familiarity with modding.
Stephen  [author] 15 Jan, 2024 @ 6:48pm 
@ikeralvarezissac
Spain is present as a city-state but not playable. A line had to be drawn somewhere, it was not feasible to include every nation as a playable civ.
Stephen  [author] 15 Jan, 2024 @ 6:47pm 
@Lockout
Glad to hear that you are enjoying the mod! Sorry to hear that the audio isn't working for that unit, I'll try to remember to look into that and see if there's an easy fix.
Stephen  [author] 15 Jan, 2024 @ 6:45pm 
@DPurdy
Apologies for the delayed reply, I was very busy at the end of last year. Feel free to DM me, I'd be willing to help out with this.
Archangel ⚔ 24 Dec, 2023 @ 8:07am 
Hello all,

Is there a way to limite the number of civilisations in huge map scenario (to 11-13 max) ? Indeed, I do not like putting civilisations such as Canada, Niger, ... and would like to replace them by city-states instead
ikeralvarezissac 22 Dec, 2023 @ 12:51pm 
NO SPAIN???
Gadmandu 13 Nov, 2023 @ 2:37pm 
Does changing difficulty make a difference?
Jesus 13 Nov, 2023 @ 8:43am 
@Stephen it's ok! There is dowloadable link in the discription of the mod, the code is there, cheers
Lockout 9 Nov, 2023 @ 10:47pm 
Hey just want to say great work on this mod! It has totally brought me back to Civ6 and I'm having a blast so far. The only thing that bothers me is there is no flying/attack audio for the F-35? kinda bums me out lol. Not a big deal though still having a great time. Thanks for all the work!
DPurdy 6 Nov, 2023 @ 12:03am 
@Stephen
Collaboration for a 2023 version. I’ll create the leader art and implement unit models
Stephen  [author] 5 Nov, 2023 @ 7:23pm 
@DPurdy
About what?
Stephen  [author] 5 Nov, 2023 @ 7:23pm 
@jinhong1031
Thanks! Glad you like it!
Stephen  [author] 5 Nov, 2023 @ 7:22pm 
@Jesus
I'm not sure how easy this would be to do, but I'll look into it.
Stephen  [author] 5 Nov, 2023 @ 7:22pm 
@ZAMPOREZKE
It sounds like you got it to work, but I'll check and see if I can fix this on my end as well.
Stephen  [author] 5 Nov, 2023 @ 7:20pm 
@HoodaHoo
Glad you are enjoying the mod. In my opinion settlers would be game breaking, as they would allow empty countries (like Canada, Russia, Brazil, and Australia) to grow far beyond where they should be relative to their IRL counterparts. But if you want to add settlers to your game, it's actually a fairly easy edit: find the file "E18_Units.xml" in the mod folder, open it with a text editor, search for the settler entry and where it says <CanTrain>false</CanTrain> change this from false to true. As with all file editing, I suggest you save a back-up copy before you edit.
DPurdy 5 Nov, 2023 @ 1:40pm 
Any way I can contact you?