RimWorld

RimWorld

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Cerberus Equipment
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.552 MB
9 Feb, 2020 @ 12:10pm
14 Jul @ 1:02pm
7 Change Notes ( view )

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Cerberus Equipment

In 1 collection by Syila
Syila's mods
4 items
Description
Updated to 1.6
Just tested, no changes to the mod

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UPDATED TO 1.4 and 1.5
Had to change the soundDef as previous syntax was no longer working.

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UPDATED TO 1.3

Some minor sound tweaking (weapons were TOO LOUD). Cerberus armour is now drawn bigger on the ground.

Lightweight Mass Effect mod for your vanilla Rimworld experience without requisites.

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UPDATED TO 1.2!

This mod is now 1.2 compatible. While I'm working on getting the Kodiak flying again, I've added the M-22 Eviscerator and the M-100 Grenade Launcher! The Eviscerator is a AP shotgun suited for late game high armour encounters and fighting mechs. The M-100 is a rapid fire grenade launcher, launching vanilla strength grenades with reduced explosion radius at incredible range! Enjoy!

I've also (finally) started using AE Illustrator properly so the art might start to look a little different from here on out. :)

If you're having problems with the machining "bills" button disappearing after updating this mod, simply delete and build a new machining table.

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Update 1.1

Until I find out how the DLLs work with the new eddition, the shuttle is out of order in 1.1. It's still there if you are playing on 1.0. :)

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This is a long time pet project of mine that I finally cobbled together for the workshop. One of the cool things about Rimworld is that it can be Mass Effect if you try hard enough, so I try.

This pack contains equipment by (and borrowed by) Cerberus.

Contents:
- Kodiak drop shuttle (only in 1.0)
- Cerberus Assault Armor
- Weapons:
# N7 Typhoon
# Cerberus Harrier
# M12 Locust

Cerberus assault armor is designed for shock troops, who are expected to turn the tide of battle against creatures or forces that would decimate normal soldiers.

The main weapon of the organization is the Cerberus-modified M-96 Mattock rifles or "the Harrier" which are fully automatic. The organization also borrow the N7 Typhoon which is a distinctive light machine gun and the Model 12 Locust; a compact submachine gun developed for the Alliance but now favored by gang enforcers and hitmen.

The UT-47 Kodiak Drop Shuttle is a personnel carrier capable of planetary flight and is capable of limited FTL travel. The shuttle is used extensively by (but not limited to) the Systems Alliance and Cerberus in 2186.

Load up on pawns and items like a pod, but instead of crashing this shuttle is reusable! Travel great distances, drop behind enemy lines or lead outright assaults on enemy bases, the Kodiak is where the action is!

To be used allongside RimEffect - Weapons and Armor - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2107473128

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Credits and disclaimer!

The textures for the armor was made by Helixien and Carnov in the original RimEffect mod and just altered to look more Cerberus.
(https://steamhost.cn/steamcommunity_com/sharedfiles/itemedittext/?id=1993412516)

I based the shuttle upon 'Cargo Pod Transport' by AKreedz, thanks!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1536615776&searchtext=cargo+pod

To be used with JJ fixes RimEffect - Weapons and Armor fleshing out the arsenal further. (although I wish you renamed your harrier to M-96 Mattock as that's the semi-automatic version while the Cerberus harrier is fully automatic like I made mine.) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1590397542&searchtext=rimeffect

Legal & Permission:
The contents of this mod is the intellectual property of EA and Bioware. This is simply a fan-made mod :)

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Compatibility

In 1.2:
- This mod is not CE compatible

In 1.0 and 1.1:
- Does not work with mods based upon the helicopter.dll including:
# Cargo Pod Transport
# original SRTS (but IS compatible with SRTS Expanded)

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Possible future changes:
- Assault trooper helmet
- Kodiak implemented using SRTS
- Guardian armour and shield
- M-358 Talon
48 Comments
Your Local Inquisitor 4 Oct, 2024 @ 10:45am 
It's great seeing Mass Effect mods for Rimworld. Keep up the good work!
RogueCmdr 12 Dec, 2022 @ 7:16am 
1.4?
PJRamaglia 25 Sep, 2021 @ 9:32pm 
Adding this mod to my current mod list and I received the following error: https://gist.github.com/PJRamaglia/09bf262bbb2685fb9f5e0ccf1ba776de

Removing this mod for the next launch and this error did not appear.
[☆] AresOfThrace 29 Aug, 2021 @ 10:21pm 
Love the modified Mattock, thank you for making this!
Torkkar 19 Jul, 2021 @ 6:48pm 
TBH Ground Vehicles seem to be an issue for 90% of the modder's in the community, Sadly I'd also like to see my SRTS ships like the Skip, or the SARF Canary be flyable in map so they don't get mottard down & strand my strike teams thank Randy Random my strike teaks all Geth so they don't need food or sleep but STILL take'sem for ever to walk 40 hexes back to base loaded down with mechanoid loot.

BUT that's an SRTS issue, I just though an ATLAS would be Cool lol
Syila  [author] 19 Jul, 2021 @ 9:41am 
@Torkkar - Probably not, vehicles are above my skill level, but you could ask the Mass Effect modding team.

@Stellarch - That is definitely on my list for the next time I get a Mass Effect creativity spike :)
Torkkar 8 Jul, 2021 @ 1:18pm 
Can we get an ATLAS Combat Walker?
TheWageGap 10 May, 2021 @ 9:20am 
What about the Cerberus Assault Trooper helmet?
Vakaria 9 May, 2021 @ 11:33am 
Thanks, Syila :)
Syila  [author] 9 May, 2021 @ 4:44am 
In this one, not besides playing as them yourself, but as Wolf is mentioning, the Rim-Effect team might be working on something like that.