RimWorld

RimWorld

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Vault Walls and Doors
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
5.412 MB
17 Feb, 2020 @ 6:25pm
6 Jul @ 9:33am
13 Change Notes ( view )

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Vault Walls and Doors

Description
[www.patreon.com]


Allows you to build a vault. Walls and doors. Embrasures now too! Thanks to TeflonJim for making the embrasure images and configuration.

Essentially this mod adds walls, embrasures, and doors that are nearly indestructible. Think bank vault. No amount of shooting a gun at a bank vault is likely to break a section of it down, and this provides for that.

The walls, embrasures, and doors are nigh on unbreakable. If you're really heavy with resources (materials and labor), this mod will allow you to build a base that no sapper is going to get through any time soon. The walls, embrasures, and doors cannot be bashed through with blunt objects, and they are very resilient to all other types of attacks. The walls, embrasures, and doors are not flammable.

All that said, the 'Indestructible' label is a bit of a misnomer, as the walls, embrasures, and doors do have hitpoints (albeit very high hitpoints, and the damage amount from all types of attacks is reduced).

Mod order should not matter for this mod. You can add this to a game that is already in progress without issue. These items are industrial in tech, and do require stone or metal, and devilstrand.








I make mods for the love of RimWorld, and the love of all types of coding. I made this mod just to mess around with interestings raid and attack scenarios, that and to have a proper go with the zombies mod once I had an established colony.

[www.patreon.com]
[discord.gg]
Popular Discussions View All (2)
3
5 Apr, 2024 @ 5:06pm
Vault embrasures prevent the game from detecting the rooms as rooms
The Sand Man
4
17 May @ 10:39am
This is a bit unbalanced
✪ Palrex
170 Comments
asmodeus110 8 hours ago 
can we get a vault version of the gravship walls?
WaveHolder 7 Jul @ 5:54am 
this is the video where he mentions is for the first time
time 8:07
https://youtu.be/RzvkXe5fEho?si=db8xlMbbEcLzeKPm
SickBoyWi  [author] 6 Jul @ 9:35am 
@WaveHolder - If that was a simple setting to add, I would do it. Altering the wall hitpoints isn't as easy to do as that. II can double check what Rhadamant did, and see if it's a thing I can easily accomplish for you though.
SickBoyWi  [author] 6 Jul @ 9:33am 
Update: No functional change. Minor tweak to build settings / properties, and addition of an in-game mod icon.
WaveHolder 21 Jun @ 7:39am 
Thank you for the update ! :nekoheart:
Can you look at my comment just bellow please ? :winter2019happyyul:
SickBoyWi  [author] 21 Jun @ 7:17am 
UPDATE: Ready for 1.6. Thanks to tixiv!
WaveHolder 16 Jun @ 3:33pm 
Do you think you can add a setting for "truly unbreakable" so the walls and doors truly don´t even have a health bar so the raiders dont even try to break them.
( Just like Rhadamant´s Vault series )
That would be awesome :)
Thank you
Sym 22 May @ 5:05am 
Now the only thing missing is barricades! :)
SickBoyWi  [author] 12 Oct, 2024 @ 6:38am 
@Askesis - I'll consider it. I'd love to do more with this, I'm just swamped with the other mods I have going.
@olo- Thanks!
olo 9 Sep, 2024 @ 2:10am 
Brilliantly suited for Anomaly Containment cells - thx SickboyWi