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Hope it helps anyone!
The error occurred in my test game just before it crashed, so it had to be the butchering bill, I think.
As you are probably aware Meru may have found the issue. There may be a way of changing the oil operations for how Bills are processed using a transpiler which may be more compatible with linux. Currently looking into this.
The more recent issue wont be related to the previous problem. That is more to do with workgivers and usually associated with wether checks are being performed for items used in recipes. Most notably that occurs when something in the recipe listing cannot be or hasnt been checked that it can be reserved for the pawn that is used in the Bill.
Do you know which Bill is associated? Can be analysed by suspending bills as a process of elimination. But it isn't something I'm aware of in my own game either.
Using quickstart on a tiny map, dev-killing random animals, dev-building a butcher table and issuing a butchering job (so pretty much what Meru does here in output.webm: https://discord.com/channels/131466550938042369/683015847697973333/722878404336287816 ) reliably makes the game crash pretty much immediately (I guess when a pawn starts doing the job), but this time I also got an error:
RimWorld.WorkGiver_DoBill provided target Thing_TableButcher1816 but yielded no actual job for pawn Ben. The CanGiveJob and JobOnX methods may not be synchronized.
Is this of any significance?
Compatibility VCE/VPE: Fruits and other items will be used in a number of the Fermenter recipes. (Note no additional cheese fermentation recipes have been added at this time).